18#define PLAYER_HEIGHT 100
19#define PROJ_LENGTH_FACTOR 2
24#define INV_GET_POS(i) confData.invadersSize*(i)+confData.invadersDistance*(i)
31#define DEBUG_MSG(X) cerr << "DEBUG: " << X << endl;
32#define DEBUG_INSTR(X) X;
68bool areLinesColliding(
unsigned start1,
unsigned end1,
unsigned start2,
unsigned end2);
Classe représentant un couleur RGBA8888.
Classe représentant un vecteur deux-dimensionnel.
bool areLinesColliding(unsigned start1, unsigned end1, unsigned start2, unsigned end2)
tells if 2 lines are colliding in a 1 dimentionnal space
void applyTransformation(Position &pos, unsigned sizeFrom, unsigned sizeTo)
change the size of a Position object
nsGraphics::Vec2D Position
WinValue
list of win values