Djalim Simaila DjalimSimaila
  • https://djalim.fr
  • Congrats you've met me

    Hi, I'm a computer science student, that enjoy making pointless things :)

  • Joined on 2022-01-15
DjalimSimaila pushed to main at DjalimSimaila/site-perso-poly 2025-12-24 14:03:15 +01:00
fe6348e550 Mettre a jour le rsync car debian fait un peu chier
DjalimSimaila pushed to main at DjalimSimaila/ProjetVM 2025-12-08 14:16:26 +01:00
44bed6ec5e stuff
DjalimSimaila created branch main in DjalimSimaila/ProjetVM 2025-12-08 14:16:26 +01:00
DjalimSimaila created repository DjalimSimaila/ProjetVM 2025-12-08 14:13:41 +01:00
DjalimSimaila pushed to main at DjalimSimaila/CrousAndGoApi 2025-11-13 09:26:46 +01:00
0604f8edf4 first commit
DjalimSimaila created branch main in DjalimSimaila/CrousAndGoApi 2025-11-13 09:26:46 +01:00
DjalimSimaila created repository DjalimSimaila/CrousAndGoApi 2025-11-13 09:23:17 +01:00
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-31 16:03:09 +01:00
11fde0d25a Add skybox rendering with cubemap textures; integrate into engine
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-29 21:28:28 +01:00
652577d0e6 feat(mesh): add optional vertical flip when loading OBJ files
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-29 21:17:37 +01:00
cae53dca8b Add lighting system with shaders, light structs, and material support
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-29 19:41:54 +01:00
506e7b00ed (engine): add shader program map, load default & phong shaders
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-28 13:08:32 +01:00
579d5ec483 Add camera system with FPS and Orbit support
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-25 19:46:13 +02:00
7e36811c91 ♻️ refactor engine to use Mesh3D with transform support
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-24 09:50:27 +02:00
ab7539aed5 Added more assets
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-24 09:49:27 +02:00
646efa9383 ♻️ (engine): store Mesh3D objects as unique_ptr for safer memory handling
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-24 09:48:31 +02:00
0ffaffc83e ♻️ (engine): refactor object storage to unique_ptr and improve mesh handling
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-24 07:57:44 +02:00
430b1fb364 ♻️ (engine, Mesh3D): refactor 3D object handling
f3cf6c3798 added 3d models
Compare 2 commits »
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-15 10:03:53 +02:00
3f0224ac2d add 3d file to parse
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-15 10:03:04 +02:00
f5430f4dd7 Add Mesh3D class for loading OBJ files
DjalimSimaila pushed to main at DjalimSimaila/LesDingeriesDeDjalimSurOpenGL 2025-10-15 10:02:07 +02:00
1041ec48a2 ♻️ (engine.cpp,onCreate.cpp,showFps.cpp,CMakeLists.txt): remove unused headers and clean up build file