51 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Nintendo GameBoy Advance
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| 
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| ## Code Example
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| 
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| ```html
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| <div style='width:640px;height:480px;max-width:100%'>
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|     <div id='game'></div>
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| </div>
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| 
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| <script type='text/javascript'>
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|     EJS_player = '#game';
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|     
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|     // Can also be mgba
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|     EJS_core = 'gba';
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|     
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|     // URL to BIOS file
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|     EJS_biosUrl = '';
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|     
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|     // URL to Game rom
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|     EJS_gameUrl = '';
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|     
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|     // Path to the data directory
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|     EJS_pathtodata = 'data/';
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| </script>
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| <script src='data/loader.js'></script>
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| ```
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| 
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| ## ROM Type
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| 
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| Your **ROM** can have the following extensions:
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| - `gb`
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| - `gbc`
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| - `gba`
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| 
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| ### BIOS
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| 
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| |  File Name  |  Description  |    md5sum   |
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| | ----------- | ------------- | ----------- |
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| | gb_bios.bin | Game Boy BIOS - Optional  | 32fbbd84168d3482956eb3c5051637f5 |
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| | gbc_bios.bin | Game Boy Color BIOS - Optional | dbfce9db9deaa2567f6a84fde55f9680 |
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| | gba_bios.bin | Game Boy Advance BIOS - Optional  | a860e8c0b6d573d191e4ec7db1b1e4f6 |
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| | sgb_bios.bin | Super Game Boy BIOS - Optional  | d574d4f9c12f305074798f54c091a8b4 |
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| 
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| ### CORES
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| 
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| The *gba* system supports 1 core
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| - `mgba`
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| 
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| If set to `gba`, emulator will use the `mgba` core.
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| 
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