SUPER Space invader : Turbo edition DX - VS GOD
1.0.0
A simple space invader ripoff
mySprite.h
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#ifndef GUARD_MYSPRITE_H
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#define GUARD_MYSPRITE_H
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#include <future>
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#include "mingl/gui/sprite.h"
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using namespace
std;
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class
MySprite
{
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public
:
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unique_ptr<nsGui::Sprite>
ptr
;
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future<void>
asyncLoad
(
const
string
& fname);
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void
mirror
(
MySprite
& msp);
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};
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#endif
MySprite
Definition:
mySprite.h:9
MySprite::asyncLoad
future< void > asyncLoad(const string &fname)
Definition:
mySprite.cpp:4
MySprite::mirror
void mirror(MySprite &msp)
Definition:
mySprite.cpp:11
MySprite::ptr
unique_ptr< nsGui::Sprite > ptr
Definition:
mySprite.h:11
headers
mySprite.h
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