1#ifndef GUARD_MYSPRITE_H
2#define GUARD_MYSPRITE_H
6#include "mingl/gui/sprite.h"
20 mutable optional<nsGui::Sprite>
sp;
optional< nsGui::Sprite > sp
optional actual Sprite We need to use an optional to init the object through a function,...
void mirror(MySprite &msp)
Mirror a sprite pixel data into this one.
Task asyncLoad(const string &fname)
load a sprite asynchronously