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SUPER Space invader : Turbo edition DX - VS GOD 1.0.0
A simple space invader ripoff
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Main game class. More...
#include <game.h>
Public Member Functions | |
| Game () | |
| constructor for the game class More... | |
| void | managedGames () |
| start games managed by our class More... | |
| void | initGame () |
| Set or reset all the setting for a new game. More... | |
| WinValue | enterGameLoop () |
| enter the main gameplay game loop. Will block until the game ends More... | |
| bool | reloadConfig () |
| reload the configuration file (not dynamically used currently, but it was planned to be) More... | |
| bool | arePlayersDead () |
| tells if all players are dead More... | |
| Game::Game | ( | ) |
constructor for the game class
Definition at line 20 of file gameBasics.cpp.
| bool Game::arePlayersDead | ( | ) |
tells if all players are dead
Definition at line 175 of file gameBasics.cpp.

| WinValue Game::enterGameLoop | ( | ) |
enter the main gameplay game loop. Will block until the game ends
Definition at line 115 of file gameBasics.cpp.


| void Game::initGame | ( | ) |
Set or reset all the setting for a new game.
Definition at line 83 of file gameBasics.cpp.

| void Game::managedGames | ( | ) |
start games managed by our class
Definition at line 63 of file gameBasics.cpp.


| bool Game::reloadConfig | ( | ) |
reload the configuration file (not dynamically used currently, but it was planned to be)
Definition at line 311 of file configManagement.cpp.
