g fail
This commit is contained in:
parent
5c3de700fe
commit
a22ae07829
@ -72,14 +72,6 @@ void PixelManager::drawBackground() const {
|
||||
background.draw(window);
|
||||
}
|
||||
|
||||
PlayMode PixelManager::showInitialMenu() const {
|
||||
return PlayMode::SINGLE;
|
||||
}
|
||||
|
||||
bool PixelManager::showDeathMenu() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
unsigned PixelManager::getScreenHeight() const {
|
||||
return window.getWindowSize().getY();
|
||||
}
|
||||
@ -118,4 +110,17 @@ void PixelManager::drawGodLeftHand(const Position& pos, bool closed) const {
|
||||
|
||||
void PixelManager::drawFPS(unsigned fps) const {
|
||||
window << nsGui::Text(Position(getScreenWidth()-100, 10), "FPS : "+ to_string(fps), nsGraphics::KWhite);
|
||||
}
|
||||
|
||||
vector<RGBAcolor>
|
||||
PixelManager::mirrorData(const vector<nsGraphics::RGBAcolor>& inPixels, unsigned rowSize) {
|
||||
vector<RGBAcolor> outPixels;
|
||||
outPixels.reserve(inPixels.size());
|
||||
|
||||
for(unsigned i=0;i<inPixels.size();i+=rowSize){
|
||||
for(unsigned j=0;j<rowSize;++j) {
|
||||
outPixels.push_back(inPixels[i + rowSize - j - 1]);
|
||||
}
|
||||
}
|
||||
return std::move(outPixels);
|
||||
}
|
@ -5,6 +5,7 @@ using namespace std;
|
||||
// TODO changer tout les unsigned par des size_t dans les boucles
|
||||
int main(){
|
||||
srand(time(NULL));
|
||||
|
||||
Game g;
|
||||
g.managedGames();
|
||||
|
||||
|
@ -3,19 +3,13 @@
|
||||
#include "utils.h"
|
||||
#include "god.h"
|
||||
|
||||
|
||||
using namespace nsShape;
|
||||
|
||||
|
||||
vector<RGBAcolor>
|
||||
PixelManager::mirrorData(const vector<nsGraphics::RGBAcolor>& inPixels, unsigned rowSize) {
|
||||
vector<RGBAcolor> outPixels;
|
||||
outPixels.reserve(inPixels.size());
|
||||
|
||||
for(unsigned i=0;i<inPixels.size();i+=rowSize){
|
||||
for(unsigned j=0;j<rowSize;++j) {
|
||||
outPixels.push_back(inPixels[i + rowSize - j - 1]);
|
||||
}
|
||||
}
|
||||
return std::move(outPixels);
|
||||
PlayMode PixelManager::showInitialMenu() const {
|
||||
return PlayMode::SINGLE;
|
||||
}
|
||||
|
||||
bool PixelManager::showDeathMenu() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user