Change 'id' field to 'game_id'
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@ -5,7 +5,7 @@ from datetime import datetime, timedelta
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import truthseeker
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import truthseeker
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# Map of all actively running games
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# Map of all actively running games
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# games_list["game.id"]-> game info linked to that id
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# games_list["game.game_id"]-> game info linked to that id
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games_list = {}
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games_list = {}
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def random_string(length: int) ->str:
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def random_string(length: int) ->str:
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@ -42,7 +42,7 @@ class Game:
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"""
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"""
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The game info class stores all information linked to a active game
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The game info class stores all information linked to a active game
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Game.id : str, the game identifier of the game
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Game.game_id : str, the game identifier of the game
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Game.owner : Member, the game identifier of the game
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Game.owner : Member, the game identifier of the game
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Game.members : Member[], the members of the game
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Game.members : Member[], the members of the game
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"""
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"""
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@ -88,9 +88,9 @@ def create_game():
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: return type : Game
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: return type : Game
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"""
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"""
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game = Game()
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game = Game()
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game.id = random_string(6)
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game.game_id = random_string(6)
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game.start_token = random_string(64)
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game.start_token = random_string(64)
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games_list[game.id] = game
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games_list[game.game_id] = game
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#TODO ADD A WEBSOCKET IF THE GAME IS KNOWN TO BE MULTIPLAYER
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#TODO ADD A WEBSOCKET IF THE GAME IS KNOWN TO BE MULTIPLAYER
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return game
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return game
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@ -14,7 +14,7 @@ def create_game():
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response = {}
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response = {}
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response["status"] = "ok"
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response["status"] = "ok"
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game = game_functions.create_game()
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game = game_functions.create_game()
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response["game_id"] = game.id
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response["game_id"] = game.game_id
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owner, owner_jwt = game.set_owner(username=username)
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owner, owner_jwt = game.set_owner(username=username)
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response["jwt"] = owner_jwt
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response["jwt"] = owner_jwt
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return response
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return response
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