rename GameInfo to Game
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9e0a61cd87
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@ -38,13 +38,13 @@ class Member:
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def __repr__(self) -> str:
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return self.__str__()
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class GameInfo:
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class Game:
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"""
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The game info class stores all information linked to a active game
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GameInfo.id : str, the game identifier of the game
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GameInfo.owner : Member, the game identifier of the game
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GameInfo.members : Member[], the members of the game
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Game.id : str, the game identifier of the game
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Game.owner : Member, the game identifier of the game
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Game.members : Member[], the members of the game
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"""
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def __init__(self):
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self.game_id = None
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@ -74,20 +74,20 @@ class GameInfo:
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return member, self._gen_jwt(username, owner=False)
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def __str__(self) -> str:
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return "GameInfo[game_id={}, owner={}, members={}]".format(self.game_id, self.owner, self.members)
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return "Game[game_id={}, owner={}, members={}]".format(self.game_id, self.owner, self.members)
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def __repr__(self) -> str:
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return self.__str__()
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def create_game():
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"""
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This function creates a new game by creating a GameInfo object and stores
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This function creates a new game by creating a Game object and stores
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it into the games_list dictionnary
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: return : a new GameInfo
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: return type : GameInfo
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: return : a new Game
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: return type : Game
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"""
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game = GameInfo()
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game = Game()
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game.id = random_string(6)
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game.start_token = random_string(64)
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games_list[game.id] = game
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@ -102,13 +102,13 @@ def get_game(game_id):
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def get_game_info(game_id):
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"""
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This function retrieve a the GameInfo object linked to the game_id
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This function retrieve a the Game object linked to the game_id
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passed as parametter
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: param game_id : the lenght of the random string
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: type game_id : str
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: return : The GameInfo Object linked to the game_id
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: return type : GameInfo
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: return : The Game Object linked to the game_id
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: return type : Game
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"""
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if game_id in games_list:
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return games_list[game_id]
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