LesDingeriesDeDjalimSurOpenGL/include
Djalim Simaila 652577d0e6 feat(mesh): add optional vertical flip when loading OBJ files
Add a boolean flag to Mesh3D constructor and loadOBJFile to optionally
flip the Y coordinate of vertices.
Update engine to use this flag for specific objects (e.g., mimikyu) that
require flipping.
2025-10-29 21:29:13 +01:00
..
stb_image added the other files 2025-10-15 08:17:32 +02:00
Camera.h Add camera system with FPS and Orbit support 2025-10-28 13:09:06 +01:00
engine.h Add lighting system with shaders, light structs, and material support 2025-10-29 21:18:17 +01:00
Lighting.h Add lighting system with shaders, light structs, and material support 2025-10-29 21:18:17 +01:00
loops.h added the other files 2025-10-15 08:17:32 +02:00
Mesh3D.h feat(mesh): add optional vertical flip when loading OBJ files 2025-10-29 21:29:13 +01:00
ShaderProgram.h Add lighting system with shaders, light structs, and material support 2025-10-29 21:18:17 +01:00
Texture2D.h added the other files 2025-10-15 08:17:32 +02:00