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Djalim Simaila 652577d0e6 feat(mesh): add optional vertical flip when loading OBJ files
Add a boolean flag to Mesh3D constructor and loadOBJFile to optionally
flip the Y coordinate of vertices.
Update engine to use this flag for specific objects (e.g., mimikyu) that
require flipping.
2025-10-29 21:29:13 +01:00
assets Add lighting system with shaders, light structs, and material support 2025-10-29 21:18:17 +01:00
include feat(mesh): add optional vertical flip when loading OBJ files 2025-10-29 21:29:13 +01:00
src feat(mesh): add optional vertical flip when loading OBJ files 2025-10-29 21:29:13 +01:00
.gitignore forgor about the cache 2025-10-15 08:20:55 +02:00
BUILD.md 📝 (BUILD.md): add build instructions 2025-10-15 08:14:26 +02:00
CMakeLists.txt ♻️ (engine.cpp,onCreate.cpp,showFps.cpp,CMakeLists.txt): remove unused headers and clean up build file 2025-10-15 10:02:30 +02:00