yuzu/src/video_core/renderer_opengl
Lioncash f3bb52c0a9 video_core/fence_manager: Remove unnecessary includes
Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required.
2020-08-23 21:44:50 -04:00
..
gl_arb_decompiler.cpp Merge pull request #4391 from lioncash/nrvo 2020-07-24 06:33:09 -07:00
gl_arb_decompiler.h
gl_buffer_cache.cpp gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_buffer_cache.h
gl_device.cpp Merge pull request #4359 from ReinUsesLisp/clamp-shared 2020-07-21 04:51:05 -03:00
gl_device.h Merge pull request #4359 from ReinUsesLisp/clamp-shared 2020-07-21 04:51:05 -03:00
gl_fence_manager.cpp video_core/fence_manager: Remove unnecessary includes 2020-08-23 21:44:50 -04:00
gl_fence_manager.h video_core/fence_manager: Remove unnecessary includes 2020-08-23 21:44:50 -04:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp move thread 1/4 count computation into allocate workers method 2020-08-16 12:02:22 -04:00
gl_rasterizer.h gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_resource_manager.cpp
gl_resource_manager.h async shaders 2020-07-17 14:24:57 +10:00
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp gl_shader_cache: Use std::max() for determining num_workers 2020-08-12 09:23:34 -04:00
gl_shader_cache.h async shaders 2020-07-17 14:24:57 +10:00
gl_shader_decompiler.cpp Merge pull request #4391 from lioncash/nrvo 2020-07-24 06:33:09 -07:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp Merge pull request #4521 from lioncash/optionalcache 2020-08-21 23:56:55 -04:00
gl_shader_disk_cache.h common/fileutil: Convert namespace to Common::FS 2020-08-16 06:52:40 -04:00
gl_shader_manager.cpp gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_shader_manager.h gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_stream_buffer.h
gl_texture_cache.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
gl_texture_cache.h
maxwell_to_gl.h
renderer_opengl.cpp common/telemetry: Migrate namespace into the Common namespace 2020-08-18 15:08:32 -04:00
renderer_opengl.h
utils.cpp
utils.h