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* GPU States: Implement Polygon Offset. This is used in SMO all the time. * Clang Format fixes. * Initialize polygon_offset in the constructor. |
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.. | ||
fermi_2d.cpp | ||
fermi_2d.h | ||
kepler_memory.cpp | ||
kepler_memory.h | ||
maxwell_3d.cpp | ||
maxwell_3d.h | ||
maxwell_compute.cpp | ||
maxwell_compute.h | ||
maxwell_dma.cpp | ||
maxwell_dma.h | ||
shader_bytecode.h | ||
shader_header.h |