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https://git.tardis.systems/mirrors/yuzu
synced 2026-03-19 17:08:42 +01:00
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID. When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input. Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed. Resolve this by properly erasing the SDLJoystick entry from the vector. |
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| .. | ||
| gcadapter | ||
| sdl | ||
| udp | ||
| analog_from_button.cpp | ||
| analog_from_button.h | ||
| CMakeLists.txt | ||
| keyboard.cpp | ||
| keyboard.h | ||
| main.cpp | ||
| main.h | ||
| motion_emu.cpp | ||
| motion_emu.h | ||
| motion_from_button.cpp | ||
| motion_from_button.h | ||
| motion_input.cpp | ||
| motion_input.h | ||
| settings.cpp | ||
| settings.h | ||
| touch_from_button.cpp | ||
| touch_from_button.h | ||