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buffer_cache
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buffer_cache: Avoid copying twice on certain cases
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2020-05-27 23:05:50 -03:00 |
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engines
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texture_cache: Implement rendering to 3D textures
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2020-06-08 05:01:00 -03:00 |
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macro
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Default init labels and use initializer list for macro engine
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2020-06-04 22:23:07 +10:00 |
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renderer_opengl
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Merge pull request #4027 from ReinUsesLisp/3d-slices
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2020-06-09 21:52:15 -04:00 |
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renderer_vulkan
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texture_cache: Implement rendering to 3D textures
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2020-06-08 05:01:00 -03:00 |
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shader
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Merge pull request #4016 from ReinUsesLisp/invocation-info
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2020-06-02 09:47:53 -04:00 |
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texture_cache
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texture_cache: Port original code management for 2D vs 3D textures
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2020-06-08 05:02:22 -03:00 |
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textures
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Clang Format and Documentation.
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2020-04-28 14:02:51 -04:00 |
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CMakeLists.txt
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Implement macro JIT
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2020-05-30 11:40:04 +10:00 |
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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DmaPusher: Remove dead code in step
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2020-05-16 12:42:27 +10:00 |
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dma_pusher.h
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DmaPusher: Remove dead code in step
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2020-05-16 12:42:27 +10:00 |
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fence_manager.h
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fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a
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2020-05-01 23:38:23 +00:00 |
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gpu_asynch.cpp
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gpu_asynch.h
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gpu_synch.cpp
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gpu_synch.h
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gpu_thread.cpp
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Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
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2020-04-22 11:36:26 -04:00 |
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gpu_thread.h
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GPU: Implement Flush Requests for Async mode.
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2020-04-22 11:36:17 -04:00 |
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gpu.cpp
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Update src/video_core/gpu.cpp
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2020-05-05 15:39:44 -04:00 |
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gpu.h
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
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guest_driver.cpp
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guest_driver.h
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memory_manager.cpp
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kernel: memory: Improve implementation of device shared memory. (#3707)
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2020-04-23 11:37:12 -04:00 |
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memory_manager.h
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morton.cpp
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
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morton.h
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query_cache.h
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Address Feedback.
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2020-04-22 11:36:24 -04:00 |
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_cache.cpp
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rasterizer_cache.h
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RasterizerCache: Correct documentation.
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2020-05-09 21:03:39 -04:00 |
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rasterizer_interface.h
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{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
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2020-04-28 02:18:12 -03:00 |
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renderer_base.cpp
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renderer_base.h
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sampler_cache.cpp
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sampler_cache.h
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surface.cpp
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
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surface.h
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
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video_core.cpp
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video_core.h
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