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TLD4S always outputs 4 values, the previous code checked a component mask and omitted those values that weren't part of it. This commit corrects that and makes sure all 4 values are set. |
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| .. | ||
| decode | ||
| ast.cpp | ||
| ast.h | ||
| compiler_settings.cpp | ||
| compiler_settings.h | ||
| control_flow.cpp | ||
| control_flow.h | ||
| decode.cpp | ||
| expr.cpp | ||
| expr.h | ||
| node_helper.cpp | ||
| node_helper.h | ||
| node.h | ||
| shader_ir.cpp | ||
| shader_ir.h | ||
| track.cpp | ||