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	configure_input_player: Eliminate variable shadowing
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				| @ -264,15 +264,16 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param, | ||||
|     return QObject::tr("[unknown]"); | ||||
| } | ||||
| 
 | ||||
| ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, | ||||
|                                            QWidget* bottom_row, | ||||
| ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index_, | ||||
|                                            QWidget* bottom_row_, | ||||
|                                            InputCommon::InputSubsystem* input_subsystem_, | ||||
|                                            InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, | ||||
|                                            bool is_powered_on_, bool debug) | ||||
|     : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), | ||||
|       debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, | ||||
|       profiles(profiles_), timeout_timer(std::make_unique<QTimer>()), | ||||
|       poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} { | ||||
|                                            bool is_powered_on_, bool debug_) | ||||
|     : QWidget(parent), | ||||
|       ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_}, | ||||
|       is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_), | ||||
|       timeout_timer(std::make_unique<QTimer>()), | ||||
|       poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} { | ||||
|     if (player_index == 0) { | ||||
|         auto* emulated_controller_p1 = | ||||
|             hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
| @ -696,39 +697,38 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | ||||
|     UpdateControllerEnabledButtons(); | ||||
|     UpdateControllerButtonNames(); | ||||
|     UpdateMotionButtons(); | ||||
|     connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), | ||||
|             [this, player_index](int) { | ||||
|                 UpdateControllerAvailableButtons(); | ||||
|                 UpdateControllerEnabledButtons(); | ||||
|                 UpdateControllerButtonNames(); | ||||
|                 UpdateMotionButtons(); | ||||
|                 const Core::HID::NpadStyleIndex type = | ||||
|                     GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); | ||||
|     connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { | ||||
|         UpdateControllerAvailableButtons(); | ||||
|         UpdateControllerEnabledButtons(); | ||||
|         UpdateControllerButtonNames(); | ||||
|         UpdateMotionButtons(); | ||||
|         const Core::HID::NpadStyleIndex type = | ||||
|             GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); | ||||
| 
 | ||||
|                 if (player_index == 0) { | ||||
|                     auto* emulated_controller_p1 = | ||||
|                         hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|                     auto* emulated_controller_handheld = | ||||
|                         hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|                     bool is_connected = emulated_controller->IsConnected(true); | ||||
|         if (player_index == 0) { | ||||
|             auto* emulated_controller_p1 = | ||||
|                 hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|             auto* emulated_controller_handheld = | ||||
|                 hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|             bool is_connected = emulated_controller->IsConnected(true); | ||||
| 
 | ||||
|                     emulated_controller_p1->SetNpadStyleIndex(type); | ||||
|                     emulated_controller_handheld->SetNpadStyleIndex(type); | ||||
|                     if (is_connected) { | ||||
|                         if (type == Core::HID::NpadStyleIndex::Handheld) { | ||||
|                             emulated_controller_p1->Disconnect(); | ||||
|                             emulated_controller_handheld->Connect(true); | ||||
|                             emulated_controller = emulated_controller_handheld; | ||||
|                         } else { | ||||
|                             emulated_controller_handheld->Disconnect(); | ||||
|                             emulated_controller_p1->Connect(true); | ||||
|                             emulated_controller = emulated_controller_p1; | ||||
|                         } | ||||
|                     } | ||||
|                     ui->controllerFrame->SetController(emulated_controller); | ||||
|             emulated_controller_p1->SetNpadStyleIndex(type); | ||||
|             emulated_controller_handheld->SetNpadStyleIndex(type); | ||||
|             if (is_connected) { | ||||
|                 if (type == Core::HID::NpadStyleIndex::Handheld) { | ||||
|                     emulated_controller_p1->Disconnect(); | ||||
|                     emulated_controller_handheld->Connect(true); | ||||
|                     emulated_controller = emulated_controller_handheld; | ||||
|                 } else { | ||||
|                     emulated_controller_handheld->Disconnect(); | ||||
|                     emulated_controller_p1->Connect(true); | ||||
|                     emulated_controller = emulated_controller_p1; | ||||
|                 } | ||||
|                 emulated_controller->SetNpadStyleIndex(type); | ||||
|             }); | ||||
|             } | ||||
|             ui->controllerFrame->SetController(emulated_controller); | ||||
|         } | ||||
|         emulated_controller->SetNpadStyleIndex(type); | ||||
|     }); | ||||
| 
 | ||||
|     connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this, | ||||
|             &ConfigureInputPlayer::UpdateMappingWithDefaults); | ||||
|  | ||||
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