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	string_util: unify UTF8<->UTF16 conversion to codecvt
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				@ -344,14 +344,6 @@ ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
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    set(PLATFORM_LIBRARIES rt)
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ENDIF (APPLE)
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# MINGW: GCC does not support codecvt, so use iconv instead
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if (UNIX OR MINGW)
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    find_library(ICONV_LIBRARY NAMES iconv)
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    if (ICONV_LIBRARY)
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        list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
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    endif()
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endif()
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# Setup a custom clang-format target (if clang-format can be found) that will run
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# against all the src files. This should be used before making a pull request.
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# =======================================================================
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <cctype>
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#include <cerrno>
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#include <codecvt>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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@ -13,11 +14,7 @@
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#include "common/string_util.h"
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#ifdef _WIN32
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#include <codecvt>
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#include <windows.h>
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#include "common/common_funcs.h"
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#else
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#include <iconv.h>
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#endif
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namespace Common {
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@ -195,11 +192,9 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
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    return result;
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}
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#ifdef _WIN32
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std::string UTF16ToUTF8(const std::u16string& input) {
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#if _MSC_VER >= 1900
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    // Workaround for missing char16_t/char32_t instantiations in MSVC2015
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#ifdef _MSC_VER
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    // Workaround for missing char16_t/char32_t instantiations in MSVC2017
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    std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
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    std::basic_string<__int16> tmp_buffer(input.cbegin(), input.cend());
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    return convert.to_bytes(tmp_buffer);
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@ -210,8 +205,8 @@ std::string UTF16ToUTF8(const std::u16string& input) {
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}
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std::u16string UTF8ToUTF16(const std::string& input) {
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#if _MSC_VER >= 1900
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    // Workaround for missing char16_t/char32_t instantiations in MSVC2015
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#ifdef _MSC_VER
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    // Workaround for missing char16_t/char32_t instantiations in MSVC2017
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    std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
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    auto tmp_buffer = convert.from_bytes(input);
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    return std::u16string(tmp_buffer.cbegin(), tmp_buffer.cend());
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@ -221,6 +216,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
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#endif
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}
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#ifdef _WIN32
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static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
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    const auto size =
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        MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
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@ -261,105 +257,6 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
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    return CPToUTF16(CP_UTF8, input);
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}
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#else
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template <typename T>
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static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>& input) {
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    iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
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    if ((iconv_t)(-1) == conv_desc) {
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        LOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
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        iconv_close(conv_desc);
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        return {};
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    }
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    const std::size_t in_bytes = sizeof(T) * input.size();
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    // Multiply by 4, which is the max number of bytes to encode a codepoint
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    const std::size_t out_buffer_size = 4 * in_bytes;
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    std::string out_buffer(out_buffer_size, '\0');
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    auto src_buffer = &input[0];
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    std::size_t src_bytes = in_bytes;
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    auto dst_buffer = &out_buffer[0];
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    std::size_t dst_bytes = out_buffer.size();
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    while (0 != src_bytes) {
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        std::size_t const iconv_result =
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            iconv(conv_desc, (char**)(&src_buffer), &src_bytes, &dst_buffer, &dst_bytes);
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        if (static_cast<std::size_t>(-1) == iconv_result) {
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            if (EILSEQ == errno || EINVAL == errno) {
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                // Try to skip the bad character
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                if (0 != src_bytes) {
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                    --src_bytes;
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                    ++src_buffer;
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                }
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            } else {
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                LOG_ERROR(Common, "iconv failure [{}]: {}", fromcode, strerror(errno));
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                break;
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            }
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        }
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    }
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    std::string result;
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    out_buffer.resize(out_buffer_size - dst_bytes);
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    out_buffer.swap(result);
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    iconv_close(conv_desc);
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    return result;
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}
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std::u16string UTF8ToUTF16(const std::string& input) {
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    iconv_t const conv_desc = iconv_open("UTF-16LE", "UTF-8");
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    if ((iconv_t)(-1) == conv_desc) {
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        LOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
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        iconv_close(conv_desc);
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        return {};
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    }
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    const std::size_t in_bytes = sizeof(char) * input.size();
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    // Multiply by 4, which is the max number of bytes to encode a codepoint
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    const std::size_t out_buffer_size = 4 * sizeof(char16_t) * in_bytes;
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    std::u16string out_buffer(out_buffer_size, char16_t{});
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    char* src_buffer = const_cast<char*>(&input[0]);
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    std::size_t src_bytes = in_bytes;
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    char* dst_buffer = (char*)(&out_buffer[0]);
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    std::size_t dst_bytes = out_buffer.size();
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    while (0 != src_bytes) {
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        std::size_t const iconv_result =
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            iconv(conv_desc, &src_buffer, &src_bytes, &dst_buffer, &dst_bytes);
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        if (static_cast<std::size_t>(-1) == iconv_result) {
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            if (EILSEQ == errno || EINVAL == errno) {
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                // Try to skip the bad character
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                if (0 != src_bytes) {
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                    --src_bytes;
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                    ++src_buffer;
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                }
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            } else {
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                LOG_ERROR(Common, "iconv failure [UTF-8]: {}", strerror(errno));
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                break;
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            }
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        }
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    }
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    std::u16string result;
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    out_buffer.resize(out_buffer_size - dst_bytes);
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    out_buffer.swap(result);
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    iconv_close(conv_desc);
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    return result;
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}
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std::string UTF16ToUTF8(const std::u16string& input) {
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    return CodeToUTF8("UTF-16LE", input);
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}
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#endif
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std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
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