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	Merge pull request #3821 from ogniK5377/InitializeApplicationInfo-fix
acc: Fix InitializeApplicationInfo
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						fd005585f6
					
				| @ -319,46 +319,37 @@ void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestCon | ||||
| 
 | ||||
| void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp{ctx}; | ||||
|     auto pid = rp.Pop<u64>(); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_ACC, "called, process_id={}", pid); | ||||
|     LOG_DEBUG(Service_ACC, "called"); | ||||
|     IPC::ResponseBuilder rb{ctx, 2}; | ||||
|     rb.Push(InitializeApplicationInfoBase(pid)); | ||||
|     rb.Push(InitializeApplicationInfoBase()); | ||||
| } | ||||
| 
 | ||||
| void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp{ctx}; | ||||
|     auto pid = rp.Pop<u64>(); | ||||
| 
 | ||||
|     LOG_WARNING(Service_ACC, "(Partial implementation) called, process_id={}", pid); | ||||
|     LOG_WARNING(Service_ACC, "(Partial implementation) called"); | ||||
| 
 | ||||
|     // TODO(ogniK): We require checking if the user actually owns the title and what not. As of
 | ||||
|     // currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
 | ||||
|     // first then we do extra checks if the game is a digital copy.
 | ||||
| 
 | ||||
|     IPC::ResponseBuilder rb{ctx, 2}; | ||||
|     rb.Push(InitializeApplicationInfoBase(pid)); | ||||
|     rb.Push(InitializeApplicationInfoBase()); | ||||
| } | ||||
| 
 | ||||
| ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) { | ||||
| ResultCode Module::Interface::InitializeApplicationInfoBase() { | ||||
|     if (application_info) { | ||||
|         LOG_ERROR(Service_ACC, "Application already initialized"); | ||||
|         return ERR_ACCOUNTINFO_ALREADY_INITIALIZED; | ||||
|     } | ||||
| 
 | ||||
|     const auto& list = system.Kernel().GetProcessList(); | ||||
|     const auto iter = std::find_if(list.begin(), list.end(), [&process_id](const auto& process) { | ||||
|         return process->GetProcessID() == process_id; | ||||
|     }); | ||||
| 
 | ||||
|     if (iter == list.end()) { | ||||
|         LOG_ERROR(Service_ACC, "Failed to find process ID"); | ||||
|         application_info.application_type = ApplicationType::Unknown; | ||||
| 
 | ||||
|         return ERR_ACCOUNTINFO_BAD_APPLICATION; | ||||
|     } | ||||
| 
 | ||||
|     const auto launch_property = system.GetARPManager().GetLaunchProperty((*iter)->GetTitleID()); | ||||
|     // TODO(ogniK): This should be changed to reflect the target process for when we have multiple
 | ||||
|     // processes emulated. As we don't actually have pid support we should assume we're just using
 | ||||
|     // our own process
 | ||||
|     const auto& current_process = system.Kernel().CurrentProcess(); | ||||
|     const auto launch_property = | ||||
|         system.GetARPManager().GetLaunchProperty(current_process->GetTitleID()); | ||||
| 
 | ||||
|     if (launch_property.Failed()) { | ||||
|         LOG_ERROR(Service_ACC, "Failed to get launch property"); | ||||
| @ -372,10 +363,12 @@ ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) { | ||||
|     case FileSys::StorageId::Host: | ||||
|     case FileSys::StorageId::NandUser: | ||||
|     case FileSys::StorageId::SdCard: | ||||
|     case FileSys::StorageId::None: // Yuzu specific, differs from hardware
 | ||||
|         application_info.application_type = ApplicationType::Digital; | ||||
|         break; | ||||
|     default: | ||||
|         LOG_ERROR(Service_ACC, "Invalid game storage ID"); | ||||
|         LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}", | ||||
|                   launch_property->base_game_storage_id); | ||||
|         return ERR_ACCOUNTINFO_BAD_APPLICATION; | ||||
|     } | ||||
| 
 | ||||
|  | ||||
| @ -36,7 +36,7 @@ public: | ||||
|         void ListQualifiedUsers(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     private: | ||||
|         ResultCode InitializeApplicationInfoBase(u64 process_id); | ||||
|         ResultCode InitializeApplicationInfoBase(); | ||||
| 
 | ||||
|         enum class ApplicationType : u32_le { | ||||
|             GameCard = 0, | ||||
|  | ||||
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