mirror of
				https://git.tardis.systems/mirrors/yuzu
				synced 2025-11-04 04:34:07 +01:00 
			
		
		
		
	added initial modules for setting up SysCall HLE
This commit is contained in:
		
							parent
							
								
									fccbfc208c
								
							
						
					
					
						commit
						f68de21ad1
					
				@ -24,6 +24,24 @@ void RunLoop() {
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/// Step the CPU one instruction
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					/// Step the CPU one instruction
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void SingleStep() {
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					void SingleStep() {
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					    char current_instr[512];
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					    if (g_app_core->GetPC() == 0x080D1534) {
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					        g_disasm->disasm(g_app_core->GetPC(), Memory::Read32(g_app_core->GetPC()), current_instr);
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					        NOTICE_LOG(ARM11, "0x%08X 0x%08X 0x%08X 0x%08X 0x%08X 0x%08X",
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					            g_app_core->GetReg(0),
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					            g_app_core->GetReg(1),
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					            g_app_core->GetReg(2),
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					            g_app_core->GetReg(3), Memory::Read32(g_app_core->GetReg(0)), Memory::Read32(g_app_core->GetReg(1)));
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					        NOTICE_LOG(ARM11, "0x%08X\t%s", g_app_core->GetPC(), current_instr);
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					    }
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    g_app_core->Step();
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					    g_app_core->Step();
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    HW::Update();
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					    HW::Update();
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}
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					}
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@ -152,6 +152,7 @@
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    <ClCompile Include="elf\elf_reader.cpp" />
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					    <ClCompile Include="elf\elf_reader.cpp" />
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    <ClCompile Include="file_sys\directory_file_system.cpp" />
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					    <ClCompile Include="file_sys\directory_file_system.cpp" />
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    <ClCompile Include="file_sys\meta_file_system.cpp" />
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					    <ClCompile Include="file_sys\meta_file_system.cpp" />
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					    <ClCompile Include="hle\hle_syscall.cpp" />
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    <ClCompile Include="hw\hw.cpp" />
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					    <ClCompile Include="hw\hw.cpp" />
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    <ClCompile Include="hw\hw_lcd.cpp" />
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					    <ClCompile Include="hw\hw_lcd.cpp" />
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    <ClCompile Include="loader.cpp" />
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					    <ClCompile Include="loader.cpp" />
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@ -182,6 +183,9 @@
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    <ClInclude Include="file_sys\directory_file_system.h" />
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					    <ClInclude Include="file_sys\directory_file_system.h" />
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    <ClInclude Include="file_sys\file_sys.h" />
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					    <ClInclude Include="file_sys\file_sys.h" />
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    <ClInclude Include="file_sys\meta_file_system.h" />
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					    <ClInclude Include="file_sys\meta_file_system.h" />
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					    <ClInclude Include="hle\function_wrappers.h" />
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					    <ClInclude Include="hle\hle.h" />
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					    <ClInclude Include="hle\hle_syscall.h" />
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    <ClInclude Include="hw\hw.h" />
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					    <ClInclude Include="hw\hw.h" />
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    <ClInclude Include="hw\hw_lcd.h" />
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					    <ClInclude Include="hw\hw_lcd.h" />
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    <ClInclude Include="loader.h" />
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					    <ClInclude Include="loader.h" />
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@ -22,6 +22,9 @@
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    <Filter Include="elf">
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					    <Filter Include="elf">
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      <UniqueIdentifier>{7ae34319-6d72-4d12-bc62-9b438ba9241f}</UniqueIdentifier>
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					      <UniqueIdentifier>{7ae34319-6d72-4d12-bc62-9b438ba9241f}</UniqueIdentifier>
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    </Filter>
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					    </Filter>
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					    <Filter Include="hle">
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					      <UniqueIdentifier>{8b62769e-3e2a-4a57-a7bc-b3b2933c2bc7}</UniqueIdentifier>
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					    </Filter>
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <ClCompile Include="arm\disassembler\arm_disasm.cpp">
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					    <ClCompile Include="arm\disassembler\arm_disasm.cpp">
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@ -75,6 +78,9 @@
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    <ClCompile Include="mem_map_funcs.cpp" />
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					    <ClCompile Include="mem_map_funcs.cpp" />
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    <ClCompile Include="system.cpp" />
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					    <ClCompile Include="system.cpp" />
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    <ClCompile Include="core_timing.cpp" />
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					    <ClCompile Include="core_timing.cpp" />
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					    <ClCompile Include="hle\hle_syscall.cpp">
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					      <Filter>hle</Filter>
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					    </ClCompile>
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <ClInclude Include="arm\disassembler\arm_disasm.h">
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					    <ClInclude Include="arm\disassembler\arm_disasm.h">
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@ -148,6 +154,15 @@
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    <ClInclude Include="loader.h" />
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					    <ClInclude Include="loader.h" />
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    <ClInclude Include="mem_map.h" />
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					    <ClInclude Include="mem_map.h" />
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    <ClInclude Include="system.h" />
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					    <ClInclude Include="system.h" />
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					    <ClInclude Include="hle\hle.h">
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					      <Filter>hle</Filter>
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					    </ClInclude>
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					    <ClInclude Include="hle\function_wrappers.h">
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					      <Filter>hle</Filter>
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					    </ClInclude>
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					    <ClInclude Include="hle\hle_syscall.h">
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					      <Filter>hle</Filter>
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					    </ClInclude>
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <Text Include="CMakeLists.txt" />
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					    <Text Include="CMakeLists.txt" />
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			|||||||
							
								
								
									
										726
									
								
								src/core/hle/function_wrappers.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										726
									
								
								src/core/hle/function_wrappers.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,726 @@
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					// Copyright (c) 2012- PPSSPP Project.
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					// This program is free software: you can redistribute it and/or modify
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					// it under the terms of the GNU General Public License as published by
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					// the Free Software Foundation, version 2.0 or later versions.
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					// This program is distributed in the hope that it will be useful,
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					// but WITHOUT ANY WARRANTY; without even the implied warranty of
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					// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					// GNU General Public License 2.0 for more details.
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					// A copy of the GPL 2.0 should have been included with the program.
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					// If not, see http://www.gnu.org/licenses/
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					// Official git repository and contact information can be found at
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					// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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					#pragma once
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					#include "common/common_types.h"
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					#include "core/mem_map.h"
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					#include "core/hle/hle.h"
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					// For easy parameter parsing and return value processing.
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					//32bit wrappers
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					template<void func()> void WrapV_V() {
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						func();
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					}
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					template<u32 func()> void WrapU_V() {
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						RETURN(func());
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					}
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					template<int func(void *, const char *)> void WrapI_VC() {
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						u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
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						RETURN(retval);
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					}
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					template<u32 func(int, void *, int)> void WrapU_IVI() {
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						u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
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						RETURN(retval);
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					}
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					template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
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						u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
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						RETURN(retval);
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					}
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					template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
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						u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
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						RETURN(retval);
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					}
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					// Hm, do so many params get passed in registers?
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					template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
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						u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
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							PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
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						RETURN(retval);
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					}
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					// Hm, do so many params get passed in registers?
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					template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
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						u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
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							PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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						RETURN(retval);
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					}
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					// Hm, do so many params get passed in registers?
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					template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
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						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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						RETURN(retval);
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					}
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					// Hm, do so many params get passed in registers?
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					template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
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						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
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						RETURN(retval);
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					}
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					template<u32 func(int, void *)> void WrapU_IV() {
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						u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
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						RETURN(retval);
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					}
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					template<float func()> void WrapF_V() {
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						RETURNF(func());
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					}
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					// TODO: Not sure about the floating point parameter passing
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					template<float func(int, float, u32)> void WrapF_IFU() {
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						RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
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					}
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					template<u32 func(u32)> void WrapU_U() {
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						u32 retval = func(PARAM(0));
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						RETURN(retval);
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					}
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					template<u32 func(u32, int)> void WrapU_UI() {
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						u32 retval = func(PARAM(0), PARAM(1));
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						RETURN(retval);
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					}
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					template<int func(u32)> void WrapI_U() {
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						int retval = func(PARAM(0));
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						RETURN(retval);
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					}
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					template<int func(u32, int)> void WrapI_UI() {
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						int retval = func(PARAM(0), PARAM(1));
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						RETURN(retval);
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					}
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					template<int func(u32, int, int, u32)> void WrapI_UIIU() {
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						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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						RETURN(retval);
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					}
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					template<u32 func(int, u32, int)> void WrapU_IUI() {
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						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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						RETURN(retval);
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					}
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					template<int func(u32, u32)> void WrapI_UU() {
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						int retval = func(PARAM(0), PARAM(1));
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						RETURN(retval);
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					}
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					template<int func(u32, float, float)> void WrapI_UFF() {
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						// Not sure about the float arguments.
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						int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
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						RETURN(retval);
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					}
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					template<int func(u32, u32, u32)> void WrapI_UUU() {
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						int retval = func(PARAM(0), PARAM(1), PARAM(2));
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						RETURN(retval);
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					}
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					template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
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						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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						RETURN(retval);
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					}
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					template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
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						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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						RETURN(retval);
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					}
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					template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
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						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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						RETURN(retval);
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					}
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					template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
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						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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						RETURN(retval);
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					}
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					template<int func()> void WrapI_V() {
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						int retval = func();
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						RETURN(retval);
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					}
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					template<u32 func(int)> void WrapU_I() {
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						u32 retval = func(PARAM(0));
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						RETURN(retval);
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					}
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					template<u32 func(int, int, u32)> void WrapU_IIU() {
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						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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						RETURN(retval);
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					}
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					template<int func(int)> void WrapI_I() {
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						int retval = func(PARAM(0));
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			||||||
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						RETURN(retval);
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					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32)> void WrapV_U() {
 | 
				
			||||||
 | 
						func(PARAM(0));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(int)> void WrapV_I() {
 | 
				
			||||||
 | 
						func(PARAM(0));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, u32)> void WrapV_UU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(int, int)> void WrapV_II() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, const char *)> void WrapV_UC() {
 | 
				
			||||||
 | 
						func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, const char *)> void WrapI_UC() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, const char *, int)> void WrapI_UCI() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32)> void WrapU_UU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, int)> void WrapU_UUI() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
 | 
				
			||||||
 | 
						u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, int, u32, int)> void WrapI_UIUI() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int, u32)> void WrapU_UIU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int, int)> void WrapU_UII() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, u32, int, int)> void WrapI_UUII() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, int, int, int)> void WrapV_UIII() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, int, int)> void WrapV_UII() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(int, u32)> void WrapU_IU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32)> void WrapI_IU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, u32, int)> void WrapI_UUI() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, int)> void WrapI_II() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, int, int)> void WrapI_III() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32, int)> void WrapI_IUI() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, int, int, int)> void WrapI_IIII() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, int, int, int)> void WrapI_UIII() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, int, u32)> void WrapI_IIU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(int, u32)> void WrapV_IU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, int)> void WrapV_UI() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *)> void WrapU_C() {
 | 
				
			||||||
 | 
						u32 retval = func(Memory::GetCharPointer(PARAM(0)));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
 | 
				
			||||||
 | 
						u32 retval = func(Memory::GetCharPointer(PARAM(0)),
 | 
				
			||||||
 | 
								Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
 | 
				
			||||||
 | 
								PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *)> void WrapI_C() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32)> void WrapI_CU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32, int)> void WrapI_CUI() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, int, u32)> void WrapI_CIU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32, u32)> void WrapI_CUU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
							PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, u32)> void WrapU_CU() {
 | 
				
			||||||
 | 
						u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
 | 
				
			||||||
 | 
						RETURN((u32) retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, const char *)> void WrapU_UC() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
 | 
				
			||||||
 | 
						u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN((u32) retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(int, int, int)> void WrapU_III() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(int, int)> void WrapU_II() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(int, int, int, int)> void WrapU_IIII() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(int, u32, u32)> void WrapU_IUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32)> void WrapU_UUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(int, u32, u32)> void WrapV_IUU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(int, int, u32)> void WrapV_IIU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, int, u32)> void WrapV_UIU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, int, u32)> void WrapI_UIU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, u32, u32)> void WrapV_UUU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
 | 
				
			||||||
 | 
						func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
 | 
				
			||||||
 | 
						func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
 | 
				
			||||||
 | 
								PARAM(4));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
 | 
				
			||||||
 | 
						func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
 | 
				
			||||||
 | 
								PARAM(4));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, int, int, int)> void WrapU_UIII() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32, int, int)> void WrapI_IUII() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
 | 
				
			||||||
 | 
						func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, const char *)> void WrapU_CC() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)),
 | 
				
			||||||
 | 
								Memory::GetCharPointer(PARAM(1)));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<void func(const char *, int)> void WrapV_CI() {
 | 
				
			||||||
 | 
						func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, int)> void WrapU_CI() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, int, int)> void WrapU_CII() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
 | 
				
			||||||
 | 
						u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
 | 
				
			||||||
 | 
								PARAM(3), PARAM(4), PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
 | 
				
			||||||
 | 
								PARAM(5));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, u32, u32)> void WrapI_IUU() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
 | 
				
			||||||
 | 
					  u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
 | 
				
			||||||
 | 
					  RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
 | 
				
			||||||
 | 
						u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, const char *)> void WrapI_IC() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template <int func(const char *, int, int)> void WrapI_CII() {
 | 
				
			||||||
 | 
						int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template <int func(int, const char *, int)> void WrapI_ICI() {
 | 
				
			||||||
 | 
						int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
 | 
				
			||||||
 | 
						RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
 | 
				
			||||||
 | 
					  u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
 | 
				
			||||||
 | 
					  RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
 | 
				
			||||||
 | 
					  u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
 | 
				
			||||||
 | 
					  RETURN(retval);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										35
									
								
								src/core/hle/hle.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								src/core/hle/hle.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,35 @@
 | 
				
			|||||||
 | 
					// Copyright 2014 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.  
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "common/common_types.h"
 | 
				
			||||||
 | 
					#include "core/core.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef void (*HLEFunc)();
 | 
				
			||||||
 | 
					typedef void (*SysCallFunc)();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct HLEFunction {
 | 
				
			||||||
 | 
						u32                 id;
 | 
				
			||||||
 | 
						HLEFunc             func;
 | 
				
			||||||
 | 
						const char*         name;
 | 
				
			||||||
 | 
						u32                 flags;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct HLEModule {
 | 
				
			||||||
 | 
						const char*         name;
 | 
				
			||||||
 | 
						int                 num_funcs;
 | 
				
			||||||
 | 
						const HLEFunction*  func_table;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct SysCall {
 | 
				
			||||||
 | 
					    u8                  id;
 | 
				
			||||||
 | 
						SysCallFunc         func;
 | 
				
			||||||
 | 
					    const char*         name;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define PARAM(n)        Core::g_app_core->GetReg(n)
 | 
				
			||||||
 | 
					#define RETURN(n)       Core::g_app_core->SetReg(0, n)
 | 
				
			||||||
							
								
								
									
										22
									
								
								src/core/hle/hle_syscall.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								src/core/hle/hle_syscall.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,22 @@
 | 
				
			|||||||
 | 
					// Copyright 2014 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.  
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "core/hle/function_wrappers.h"
 | 
				
			||||||
 | 
					#include "core/hle/hle_syscall.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Result SVC_ConnectToPort(void* out, const char* port_name) {
 | 
				
			||||||
 | 
					    NOTICE_LOG(OSHLE, "SVC_ConnectToPort called, port_name: %s", port_name);
 | 
				
			||||||
 | 
					    return 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const SysCall SysCallTable[] = {
 | 
				
			||||||
 | 
					    {0x2D, WrapI_VC<SVC_ConnectToPort>, "svcConnectToPort"},
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Register_SysCalls() {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										42
									
								
								src/core/hle/hle_syscall.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										42
									
								
								src/core/hle/hle_syscall.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,42 @@
 | 
				
			|||||||
 | 
					// Copyright 2014 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.  
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "common/common_types.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//template <class T>
 | 
				
			||||||
 | 
					//class KernelObject {
 | 
				
			||||||
 | 
					//public:
 | 
				
			||||||
 | 
					//	virtual ~KernelObject() {}
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//	T GetNative() const {
 | 
				
			||||||
 | 
					//        return m_native;
 | 
				
			||||||
 | 
					//    }
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//    void SetNative(const T& native) {
 | 
				
			||||||
 | 
					//        m_native = native;
 | 
				
			||||||
 | 
					//    }
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//	virtual const char *GetTypeName() {return "[BAD KERNEL OBJECT TYPE]";}
 | 
				
			||||||
 | 
					//	virtual const char *GetName() {return "[UNKNOWN KERNEL OBJECT]";}
 | 
				
			||||||
 | 
					//
 | 
				
			||||||
 | 
					//private:
 | 
				
			||||||
 | 
					//    T m_native;
 | 
				
			||||||
 | 
					//};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//class Handle : public KernelObject<u32> {
 | 
				
			||||||
 | 
					//    const char* GetTypeName() { 
 | 
				
			||||||
 | 
					//        return "Handle";
 | 
				
			||||||
 | 
					//    }
 | 
				
			||||||
 | 
					//};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef u32 Handle;
 | 
				
			||||||
 | 
					typedef s32 Result;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Result ConnectToPort(Handle* out, const char* port_name);
 | 
				
			||||||
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		Reference in New Issue
	
	Block a user