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	Fix ScratchBuffer moves
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				| @ -40,8 +40,21 @@ public: | ||||
|     ~ScratchBuffer() = default; | ||||
|     ScratchBuffer(const ScratchBuffer&) = delete; | ||||
|     ScratchBuffer& operator=(const ScratchBuffer&) = delete; | ||||
|     ScratchBuffer(ScratchBuffer&&) = default; | ||||
|     ScratchBuffer& operator=(ScratchBuffer&&) = default; | ||||
| 
 | ||||
|     ScratchBuffer(ScratchBuffer&& other) noexcept { | ||||
|         swap(other); | ||||
|         other.last_requested_size = 0; | ||||
|         other.buffer_capacity = 0; | ||||
|         other.buffer.reset(); | ||||
|     } | ||||
| 
 | ||||
|     ScratchBuffer& operator=(ScratchBuffer&& other) noexcept { | ||||
|         swap(other); | ||||
|         other.last_requested_size = 0; | ||||
|         other.buffer_capacity = 0; | ||||
|         other.buffer.reset(); | ||||
|         return *this; | ||||
|     } | ||||
| 
 | ||||
|     /// This will only grow the buffer's capacity if size is greater than the current capacity.
 | ||||
|     /// The previously held data will remain intact.
 | ||||
|  | ||||
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