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	Kernel/Semaphores: Invert the available count checking.
Same semantics, idea by @yuriks
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				@ -20,9 +20,8 @@ public:
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    static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
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    Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
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    u32 initial_count;                          ///< Number of entries reserved for other threads
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    u32 max_count;                              ///< Maximum number of simultaneous holders the semaphore can have
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    u32 current_usage;                          ///< Number of currently used entries in the semaphore
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    u32 available_count;                        ///< Number of free slots left in the semaphore
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    std::queue<Handle> waiting_threads;         ///< Threads that are waiting for the semaphore
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    std::string name;                           ///< Name of semaphore (optional)
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@ -31,17 +30,17 @@ public:
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     * @return Whether the semaphore is available
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     */
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    bool IsAvailable() const {
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        return current_usage < max_count;
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        return available_count > 0;
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    }
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    ResultVal<bool> WaitSynchronization() override {
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        bool wait = current_usage == max_count;
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        bool wait = available_count == 0;
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        if (wait) {
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            Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
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            waiting_threads.push(GetCurrentThreadHandle());
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        } else {
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            ++current_usage;
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            --available_count;
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        }
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        return MakeResult<bool>(wait);
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@ -60,11 +59,10 @@ ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
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    Semaphore* semaphore = new Semaphore;
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    *handle = g_object_pool.Create(semaphore);
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    semaphore->initial_count = initial_count;
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    // When the semaphore is created, some slots are reserved for other threads,
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    // and the rest is reserved for the caller thread
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    semaphore->max_count = max_count;
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    semaphore->current_usage = max_count - initial_count;
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    semaphore->available_count = initial_count;
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    semaphore->name = name;
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    return RESULT_SUCCESS;
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@ -75,19 +73,19 @@ ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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    if (semaphore == nullptr)
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        return InvalidHandle(ErrorModule::Kernel);
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    if (semaphore->current_usage < release_count)
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    if (semaphore->max_count - semaphore->available_count < release_count)
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        return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel, 
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                          ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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    *count = semaphore->max_count - semaphore->current_usage;
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    semaphore->current_usage = semaphore->current_usage - release_count;
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    *count = semaphore->available_count;
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    semaphore->available_count += release_count;
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    // Notify some of the threads that the semaphore has been released
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    // stop once the semaphore is full again or there are no more waiting threads
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    while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
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        Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
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        semaphore->waiting_threads.pop();
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        semaphore->current_usage++;
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        --semaphore->available_count;
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    }
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    return RESULT_SUCCESS;
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