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	general: fix build failure on clang 17
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				@ -46,8 +46,8 @@ TEST_CASE("UniqueFunction", "[common]") {
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        Noisy noisy;
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        REQUIRE(noisy.state == "Default constructed");
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        Common::UniqueFunction<void> func = [noisy = std::move(noisy)] {
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            REQUIRE(noisy.state == "Move constructed");
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        Common::UniqueFunction<void> func = [noisy_inner = std::move(noisy)] {
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            REQUIRE(noisy_inner.state == "Move constructed");
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        };
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        REQUIRE(noisy.state == "Moved away");
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        func();
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@ -101,7 +101,7 @@ TEST_CASE("UniqueFunction", "[common]") {
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        };
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        Foo object{&num_destroyed};
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        {
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            Common::UniqueFunction<void> func = [object = std::move(object)] {};
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            Common::UniqueFunction<void> func = [object_inner = std::move(object)] {};
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            REQUIRE(num_destroyed == 0);
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        }
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        REQUIRE(num_destroyed == 1);
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@ -2034,7 +2034,7 @@ void TextureCacheRuntime::TransitionImageLayout(Image& image) {
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            },
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        };
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        scheduler.RequestOutsideRenderPassOperationContext();
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        scheduler.Record([barrier = barrier](vk::CommandBuffer cmdbuf) {
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        scheduler.Record([barrier](vk::CommandBuffer cmdbuf) {
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            cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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                                   VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, barrier);
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        });
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