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	added GSP heap memory allocation
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				| @ -4,6 +4,10 @@ | |||||||
| 
 | 
 | ||||||
| #include <map> | #include <map> | ||||||
| 
 | 
 | ||||||
|  | #include "core/mem_map.h" | ||||||
|  | 
 | ||||||
|  | #include "core/hw/hw_lcd.h" | ||||||
|  | 
 | ||||||
| #include "core/hle/function_wrappers.h" | #include "core/hle/function_wrappers.h" | ||||||
| #include "core/hle/syscall.h" | #include "core/hle/syscall.h" | ||||||
| #include "core/hle/service/service.h" | #include "core/hle/service/service.h" | ||||||
| @ -13,6 +17,26 @@ | |||||||
| 
 | 
 | ||||||
| namespace Syscall { | namespace Syscall { | ||||||
| 
 | 
 | ||||||
|  | /// Map application or GSP heap memory
 | ||||||
|  | Result ControlMemory(void* outaddr, u32 addr0, u32 addr1, u32 size, u32 operation, u32 permissions) { | ||||||
|  |     u32 virtual_address = 0x00000000; | ||||||
|  | 
 | ||||||
|  |     switch (operation) { | ||||||
|  | 
 | ||||||
|  |     // Map GSP heap memory?
 | ||||||
|  |     case 0x00010003: | ||||||
|  |         virtual_address = Memory::MapBlock_HeapGSP(size, operation, permissions); | ||||||
|  |         break; | ||||||
|  | 
 | ||||||
|  |     // Unknown ControlMemory operation
 | ||||||
|  |     default: | ||||||
|  |         ERROR_LOG(OSHLE, "Unknown ControlMemory operation %08X", operation); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     Core::g_app_core->SetReg(1,  Memory::MapBlock_HeapGSP(size, operation, permissions)); | ||||||
|  |     return 0; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| /// Connect to an OS service given the port name, returns the handle to the port to out
 | /// Connect to an OS service given the port name, returns the handle to the port to out
 | ||||||
| Result ConnectToPort(void* out, const char* port_name) { | Result ConnectToPort(void* out, const char* port_name) { | ||||||
|     Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); |     Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); | ||||||
| @ -41,7 +65,7 @@ Result WaitSynchronization1(Handle handle, s64 nanoseconds) { | |||||||
| 
 | 
 | ||||||
| const HLE::FunctionDef Syscall_Table[] = { | const HLE::FunctionDef Syscall_Table[] = { | ||||||
|     {0x00,  NULL,                               "Unknown"}, |     {0x00,  NULL,                               "Unknown"}, | ||||||
|     {0x01,  NULL,                               "ControlMemory"}, |     {0x01,  WrapI_VUUUUU<ControlMemory>,        "ControlMemory"}, | ||||||
|     {0x02,  NULL,                               "QueryMemory"}, |     {0x02,  NULL,                               "QueryMemory"}, | ||||||
|     {0x03,  NULL,                               "ExitProcess"}, |     {0x03,  NULL,                               "ExitProcess"}, | ||||||
|     {0x04,  NULL,                               "GetProcessAffinityMask"}, |     {0x04,  NULL,                               "GetProcessAffinityMask"}, | ||||||
|  | |||||||
| @ -49,6 +49,23 @@ enum { | |||||||
| 
 | 
 | ||||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
| 
 | 
 | ||||||
|  | /// Represents a block of heap memory mapped by ControlMemory
 | ||||||
|  | struct HeapBlock { | ||||||
|  |     HeapBlock() : base_address(0), address(0), size(0), operation(0), permissions(0) { | ||||||
|  |     } | ||||||
|  |     u32 base_address; | ||||||
|  |     u32 address; | ||||||
|  |     u32 size; | ||||||
|  |     u32 operation; | ||||||
|  |     u32 permissions; | ||||||
|  | 
 | ||||||
|  |     const u32 GetVirtualAddress() const{ | ||||||
|  |         return base_address + address; | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
|  | 
 | ||||||
| // Base is a pointer to the base of the memory map. Yes, some MMU tricks
 | // Base is a pointer to the base of the memory map. Yes, some MMU tricks
 | ||||||
| // are used to set up a full GC or Wii memory map in process memory.  on
 | // are used to set up a full GC or Wii memory map in process memory.  on
 | ||||||
| // 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that
 | // 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that
 | ||||||
| @ -81,6 +98,14 @@ void Write32(const u32 addr, const u32 data); | |||||||
| 
 | 
 | ||||||
| u8* GetPointer(const u32 Address); | u8* GetPointer(const u32 Address); | ||||||
| 
 | 
 | ||||||
|  | /**
 | ||||||
|  |  * Maps a block of memory on the GSP heap | ||||||
|  |  * @param size Size of block in bytes | ||||||
|  |  * @param operation Control memory operation | ||||||
|  |  * @param permissions Control memory permissions | ||||||
|  |  */ | ||||||
|  | u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions); | ||||||
|  | 
 | ||||||
| inline const char* GetCharPointer(const u32 address) { | inline const char* GetCharPointer(const u32 address) { | ||||||
|     return (const char *)GetPointer(address); |     return (const char *)GetPointer(address); | ||||||
| } | } | ||||||
|  | |||||||
| @ -2,6 +2,8 @@ | |||||||
| // Licensed under GPLv2
 | // Licensed under GPLv2
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | #include <map> | ||||||
|  | 
 | ||||||
| #include "common/common.h" | #include "common/common.h" | ||||||
| 
 | 
 | ||||||
| #include "core/mem_map.h" | #include "core/mem_map.h" | ||||||
| @ -10,6 +12,8 @@ | |||||||
| 
 | 
 | ||||||
| namespace Memory { | namespace Memory { | ||||||
| 
 | 
 | ||||||
|  | std::map<u32, HeapBlock> g_heap_gsp_map; | ||||||
|  | 
 | ||||||
| /// Convert a physical address to virtual address
 | /// Convert a physical address to virtual address
 | ||||||
| u32 _AddressPhysicalToVirtual(const u32 addr) { | u32 _AddressPhysicalToVirtual(const u32 addr) { | ||||||
|     // Our memory interface read/write functions assume virtual addresses. Put any physical address 
 |     // Our memory interface read/write functions assume virtual addresses. Put any physical address 
 | ||||||
| @ -116,6 +120,28 @@ u8 *GetPointer(const u32 addr) { | |||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /**
 | ||||||
|  |  * Maps a block of memory on the GSP heap | ||||||
|  |  * @param size Size of block in bytes | ||||||
|  |  * @param flags Memory allocation flags | ||||||
|  |  */ | ||||||
|  | u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) { | ||||||
|  |     HeapBlock block; | ||||||
|  |      | ||||||
|  |     block.base_address  = HEAP_GSP_VADDR; | ||||||
|  |     block.size          = size; | ||||||
|  |     block.operation     = operation; | ||||||
|  |     block.permissions   = permissions; | ||||||
|  |      | ||||||
|  |     if (g_heap_gsp_map.size() > 0) { | ||||||
|  |         const HeapBlock last_block = g_heap_gsp_map.rbegin()->second; | ||||||
|  |         block.address = last_block.address + last_block.size; | ||||||
|  |     } | ||||||
|  |     g_heap_gsp_map[block.GetVirtualAddress()] = block; | ||||||
|  | 
 | ||||||
|  |     return block.GetVirtualAddress(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| u8 Read8(const u32 addr) { | u8 Read8(const u32 addr) { | ||||||
|     u8 _var = 0; |     u8 _var = 0; | ||||||
|     _Read<u8>(_var, addr); |     _Read<u8>(_var, addr); | ||||||
|  | |||||||
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