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	Merge pull request #8434 from german77/uuid
input_common: Replace usage of string guid to common uuid
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						commit
						a9b4dd022c
					
				@ -13,11 +13,11 @@
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namespace InputCommon {
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namespace {
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std::string GetGUID(SDL_Joystick* joystick) {
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Common::UUID GetGUID(SDL_Joystick* joystick) {
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    const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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    char guid_str[33];
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    SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
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    return guid_str;
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    std::array<u8, 16> data{};
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    std::memcpy(data.data(), guid.data, sizeof(data));
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    return Common::UUID{data};
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}
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} // Anonymous namespace
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@ -31,9 +31,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
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class SDLJoystick {
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public:
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    SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
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    SDLJoystick(Common::UUID guid_, int port_, SDL_Joystick* joystick,
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                SDL_GameController* game_controller)
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        : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
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        : guid{guid_}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
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          sdl_controller{game_controller, &SDL_GameControllerClose} {
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        EnableMotion();
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    }
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@ -120,7 +120,7 @@ public:
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     */
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    const PadIdentifier GetPadIdentifier() const {
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        return {
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            .guid = Common::UUID{guid},
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            .guid = guid,
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            .port = static_cast<std::size_t>(port),
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            .pad = 0,
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        };
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@ -129,7 +129,7 @@ public:
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    /**
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     * The guid of the joystick
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     */
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    const std::string& GetGUID() const {
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    const Common::UUID& GetGUID() const {
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        return guid;
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    }
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@ -228,7 +228,7 @@ public:
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    }
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private:
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    std::string guid;
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    Common::UUID guid;
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    int port;
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    std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
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    std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
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@ -240,7 +240,7 @@ private:
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    BasicMotion motion;
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};
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std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) {
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std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const Common::UUID& guid, int port) {
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    std::scoped_lock lock{joystick_map_mutex};
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    const auto it = joystick_map.find(guid);
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@ -259,9 +259,13 @@ std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string&
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    return joystick_map[guid].emplace_back(std::move(joystick));
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}
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std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) {
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    return GetSDLJoystickByGUID(Common::UUID{guid}, port);
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}
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std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
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    auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
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    const std::string guid = GetGUID(sdl_joystick);
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    const auto guid = GetGUID(sdl_joystick);
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    std::scoped_lock lock{joystick_map_mutex};
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    const auto map_it = joystick_map.find(guid);
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@ -295,7 +299,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
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        return;
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    }
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    const std::string guid = GetGUID(sdl_joystick);
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    const auto guid = GetGUID(sdl_joystick);
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    std::scoped_lock lock{joystick_map_mutex};
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    if (joystick_map.find(guid) == joystick_map.end()) {
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@ -324,7 +328,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
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}
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void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
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    const std::string guid = GetGUID(sdl_joystick);
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    const auto guid = GetGUID(sdl_joystick);
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    std::scoped_lock lock{joystick_map_mutex};
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    // This call to guid is safe since the joystick is guaranteed to be in the map
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@ -470,7 +474,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
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            devices.emplace_back(Common::ParamPackage{
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                {"engine", GetEngineName()},
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                {"display", std::move(name)},
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                {"guid", joystick->GetGUID()},
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                {"guid", joystick->GetGUID().RawString()},
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                {"port", std::to_string(joystick->GetPort())},
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            });
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            if (joystick->IsJoyconLeft()) {
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@ -493,8 +497,8 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
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                devices.emplace_back(Common::ParamPackage{
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                    {"engine", GetEngineName()},
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                    {"display", std::move(name)},
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                    {"guid", joystick->GetGUID()},
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                    {"guid2", joystick2->GetGUID()},
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                    {"guid", joystick->GetGUID().RawString()},
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                    {"guid2", joystick2->GetGUID().RawString()},
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                    {"port", std::to_string(joystick->GetPort())},
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                });
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            }
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@ -557,50 +561,50 @@ void SDLDriver::SendVibrations() {
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    }
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}
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Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
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Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, const Common::UUID& guid,
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                                                                 s32 axis, float value) const {
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    Common::ParamPackage params{};
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    params.Set("engine", GetEngineName());
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    params.Set("port", port);
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    params.Set("guid", std::move(guid));
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    params.Set("guid", guid.RawString());
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    params.Set("axis", axis);
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    params.Set("threshold", "0.5");
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    params.Set("invert", value < 0 ? "-" : "+");
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    return params;
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}
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Common::ParamPackage SDLDriver::BuildButtonParamPackageForButton(int port, std::string guid,
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Common::ParamPackage SDLDriver::BuildButtonParamPackageForButton(int port, const Common::UUID& guid,
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                                                                 s32 button) const {
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    Common::ParamPackage params{};
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    params.Set("engine", GetEngineName());
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    params.Set("port", port);
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    params.Set("guid", std::move(guid));
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    params.Set("guid", guid.RawString());
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    params.Set("button", button);
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    return params;
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}
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Common::ParamPackage SDLDriver::BuildHatParamPackageForButton(int port, std::string guid, s32 hat,
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                                                              u8 value) const {
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Common::ParamPackage SDLDriver::BuildHatParamPackageForButton(int port, const Common::UUID& guid,
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                                                              s32 hat, u8 value) const {
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    Common::ParamPackage params{};
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    params.Set("engine", GetEngineName());
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    params.Set("port", port);
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    params.Set("guid", std::move(guid));
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    params.Set("guid", guid.RawString());
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    params.Set("hat", hat);
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    params.Set("direction", GetHatButtonName(value));
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    return params;
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}
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Common::ParamPackage SDLDriver::BuildMotionParam(int port, std::string guid) const {
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Common::ParamPackage SDLDriver::BuildMotionParam(int port, const Common::UUID& guid) const {
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    Common::ParamPackage params{};
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    params.Set("engine", GetEngineName());
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    params.Set("motion", 0);
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    params.Set("port", port);
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    params.Set("guid", std::move(guid));
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    params.Set("guid", guid.RawString());
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    return params;
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}
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Common::ParamPackage SDLDriver::BuildParamPackageForBinding(
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    int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) const {
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    int port, const Common::UUID& guid, const SDL_GameControllerButtonBind& binding) const {
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    switch (binding.bindType) {
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    case SDL_CONTROLLER_BINDTYPE_NONE:
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        break;
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@ -47,6 +47,7 @@ public:
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     * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so
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     * tie it to a SDLJoystick with the same guid and that port
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     */
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    std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const Common::UUID& guid, int port);
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    std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
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    std::vector<Common::ParamPackage> GetInputDevices() const override;
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@ -79,18 +80,18 @@ private:
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    /// Takes all vibrations from the queue and sends the command to the controller
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    void SendVibrations();
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    Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
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                                                          float value = 0.1f) const;
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    Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid,
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    Common::ParamPackage BuildAnalogParamPackageForButton(int port, const Common::UUID& guid,
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                                                          s32 axis, float value = 0.1f) const;
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    Common::ParamPackage BuildButtonParamPackageForButton(int port, const Common::UUID& guid,
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                                                          s32 button) const;
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    Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat,
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    Common::ParamPackage BuildHatParamPackageForButton(int port, const Common::UUID& guid, s32 hat,
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                                                       u8 value) const;
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    Common::ParamPackage BuildMotionParam(int port, std::string guid) const;
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    Common::ParamPackage BuildMotionParam(int port, const Common::UUID& guid) const;
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    Common::ParamPackage BuildParamPackageForBinding(
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        int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) const;
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        int port, const Common::UUID& guid, const SDL_GameControllerButtonBind& binding) const;
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    Common::ParamPackage BuildParamPackageForAnalog(PadIdentifier identifier, int axis_x,
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                                                    int axis_y, float offset_x,
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@ -120,7 +121,7 @@ private:
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    Common::SPSCQueue<VibrationRequest> vibration_queue;
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    /// Map of GUID of a list of corresponding virtual Joysticks
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    std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
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    std::unordered_map<Common::UUID, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
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    std::mutex joystick_map_mutex;
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    bool start_thread = false;
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