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	Use condition var to properly pause the CPU thread
Adds support for threaded pausing so citra doesn't spin wait on pause
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				| @ -59,6 +59,9 @@ void EmuThread::run() { | ||||
|             yieldCurrentThread(); | ||||
|              | ||||
|             was_active = false; | ||||
|         } else { | ||||
|             std::unique_lock<std::mutex> lock(running_mutex); | ||||
|             running_cv.wait(lock, [this]{ return IsRunning() || stop_run; }); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|  | ||||
| @ -3,6 +3,8 @@ | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <atomic> | ||||
| #include <condition_variable> | ||||
| #include <mutex> | ||||
| 
 | ||||
| #include <QThread> | ||||
| #include <QGLWidget> | ||||
| @ -40,7 +42,12 @@ public: | ||||
|      * @param running Boolean value, set the emulation thread to running if true | ||||
|      * @note This function is thread-safe | ||||
|      */ | ||||
|     void SetRunning(bool running) { this->running = running; } | ||||
|     void SetRunning(bool running) { | ||||
|         std::unique_lock<std::mutex> lock(running_mutex); | ||||
|         this->running = running; | ||||
|         lock.unlock(); | ||||
|         running_cv.notify_all(); | ||||
|     } | ||||
| 
 | ||||
|     /**
 | ||||
|      * Check if the emulation thread is running or not | ||||
| @ -54,13 +61,15 @@ public: | ||||
|      */ | ||||
|     void RequestStop() { | ||||
|         stop_run = true; | ||||
|         running = false; | ||||
|         SetRunning(false); | ||||
|     }; | ||||
| 
 | ||||
| private: | ||||
|     bool exec_step; | ||||
|     bool running; | ||||
|     std::atomic<bool> stop_run; | ||||
|     std::mutex running_mutex; | ||||
|     std::condition_variable running_cv; | ||||
| 
 | ||||
|     GRenderWindow* render_window; | ||||
| 
 | ||||
|  | ||||
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