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	Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
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				| @ -879,6 +879,10 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo | ||||
|         return NULL_IMAGE_ID; | ||||
|     } | ||||
|     auto& image = slot_images[image_id]; | ||||
|     if (image.info.type == ImageType::e3D) { | ||||
|         // Don't accelerate 3D images.
 | ||||
|         return NULL_IMAGE_ID; | ||||
|     } | ||||
|     if (!is_upload && !image.info.dma_downloaded) { | ||||
|         // Force a full sync.
 | ||||
|         image.info.dma_downloaded = true; | ||||
|  | ||||
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