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	Merge pull request #2034 from JayFoxRox/avoid-glsl-error
OpenGL: Avoid error on unsupported lighting LUT
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				@ -400,6 +400,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
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        default:
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            LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input);
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            UNIMPLEMENTED();
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            index = "0.0";
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            break;
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        }
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