mirror of
https://git.tardis.systems/mirrors/yuzu
synced 2025-08-25 21:00:17 +02:00
shader/texture: Enable arrayed TLD4
This commit is contained in:
parent
a87c85eba2
commit
844e4a297b
@ -89,7 +89,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
|
|||||||
[[fallthrough]];
|
[[fallthrough]];
|
||||||
}
|
}
|
||||||
case OpCode::Id::TLD4: {
|
case OpCode::Id::TLD4: {
|
||||||
ASSERT(instr.tld4.array == 0);
|
|
||||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::NDV),
|
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::NDV),
|
||||||
"NDV is not implemented");
|
"NDV is not implemented");
|
||||||
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::PTP),
|
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::PTP),
|
||||||
|
Loading…
Reference in New Issue
Block a user