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	android: Add thermal throttling overlay
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				@ -25,7 +25,8 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
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    HAPTIC_FEEDBACK("haptic_feedback"),
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    SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
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    SHOW_INPUT_OVERLAY("show_input_overlay"),
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    TOUCHSCREEN("touchscreen");
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    TOUCHSCREEN("touchscreen"),
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    SHOW_THERMAL_OVERLAY("show_thermal_overlay");
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    override fun getBoolean(needsGlobal: Boolean): Boolean =
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        NativeConfig.getBoolean(key, needsGlobal)
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@ -13,6 +13,7 @@ import android.net.Uri
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import android.os.Bundle
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import android.os.Handler
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import android.os.Looper
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import android.os.PowerManager
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import android.os.SystemClock
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import android.view.*
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import android.widget.TextView
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@ -23,6 +24,7 @@ import androidx.core.content.res.ResourcesCompat
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import androidx.core.graphics.Insets
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import androidx.core.view.ViewCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.updatePadding
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import androidx.drawerlayout.widget.DrawerLayout
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import androidx.drawerlayout.widget.DrawerLayout.DrawerListener
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import androidx.fragment.app.Fragment
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@ -38,7 +40,6 @@ import androidx.window.layout.WindowLayoutInfo
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import com.google.android.material.slider.Slider
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.flow.collect
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import kotlinx.coroutines.flow.collectLatest
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import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.HomeNavigationDirections
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@ -64,6 +65,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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    private lateinit var emulationState: EmulationState
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    private var emulationActivity: EmulationActivity? = null
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    private var perfStatsUpdater: (() -> Unit)? = null
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    private var thermalStatsUpdater: (() -> Unit)? = null
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    private var _binding: FragmentEmulationBinding? = null
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    private val binding get() = _binding!!
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@ -77,6 +79,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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    private var isInFoldableLayout = false
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    private lateinit var powerManager: PowerManager
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    override fun onAttach(context: Context) {
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        super.onAttach(context)
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        if (context is EmulationActivity) {
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@ -102,6 +106,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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        super.onCreate(savedInstanceState)
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        updateOrientation()
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        powerManager = requireContext().getSystemService(Context.POWER_SERVICE) as PowerManager
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        val intentUri: Uri? = requireActivity().intent.data
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        var intentGame: Game? = null
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        if (intentUri != null) {
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@ -394,8 +400,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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                            emulationState.updateSurface()
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                            // Setup overlay
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                            // Setup overlays
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                            updateShowFpsOverlay()
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                            updateThermalOverlay()
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                        }
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                    }
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                }
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@ -553,6 +560,38 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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        }
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    }
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    private fun updateThermalOverlay() {
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        if (BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()) {
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            thermalStatsUpdater = {
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                if (emulationViewModel.emulationStarted.value &&
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                    !emulationViewModel.isEmulationStopping.value
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                ) {
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                    val thermalStatus = when (powerManager.currentThermalStatus) {
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                        PowerManager.THERMAL_STATUS_LIGHT -> "😥"
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                        PowerManager.THERMAL_STATUS_MODERATE -> "🥵"
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                        PowerManager.THERMAL_STATUS_SEVERE -> "🔥"
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                        PowerManager.THERMAL_STATUS_CRITICAL,
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                        PowerManager.THERMAL_STATUS_EMERGENCY,
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                        PowerManager.THERMAL_STATUS_SHUTDOWN -> "☢️"
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                        else -> "🙂"
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                    }
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                    if (_binding != null) {
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                        binding.showThermalsText.text = thermalStatus
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                    }
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                    thermalStatsUpdateHandler.postDelayed(thermalStatsUpdater!!, 1000)
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                }
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            }
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            thermalStatsUpdateHandler.post(thermalStatsUpdater!!)
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            binding.showThermalsText.visibility = View.VISIBLE
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        } else {
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            if (thermalStatsUpdater != null) {
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                thermalStatsUpdateHandler.removeCallbacks(thermalStatsUpdater!!)
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            }
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            binding.showThermalsText.visibility = View.GONE
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        }
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    }
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    @SuppressLint("SourceLockedOrientationActivity")
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    private fun updateOrientation() {
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        emulationActivity?.let {
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@ -641,6 +680,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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        popup.menu.apply {
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            findItem(R.id.menu_toggle_fps).isChecked =
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                BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
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            findItem(R.id.thermal_indicator).isChecked =
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                BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()
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            findItem(R.id.menu_rel_stick_center).isChecked =
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                BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
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            findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
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@ -660,6 +701,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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                    true
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                }
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                R.id.thermal_indicator -> {
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                    it.isChecked = !it.isChecked
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                    BooleanSetting.SHOW_THERMAL_OVERLAY.setBoolean(it.isChecked)
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                    updateThermalOverlay()
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                    true
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                }
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                R.id.menu_edit_overlay -> {
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                    binding.drawerLayout.close()
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                    binding.surfaceInputOverlay.requestFocus()
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@ -850,7 +898,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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                right = cutInsets.right
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            }
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            v.setPadding(left, cutInsets.top, right, 0)
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            v.updatePadding(left = left, top = cutInsets.top, right = right)
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            windowInsets
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        }
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    }
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@ -1003,5 +1051,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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    companion object {
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        private val perfStatsUpdateHandler = Handler(Looper.myLooper()!!)
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        private val thermalStatsUpdateHandler = Handler(Looper.myLooper()!!)
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    }
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}
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@ -60,6 +60,8 @@ struct Values {
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                                            Settings::Category::Overlay};
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    Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
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                                                     Settings::Category::Overlay};
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    Settings::Setting<bool> show_thermal_overlay{linkage, false, "show_thermal_overlay",
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                                                 Settings::Category::Overlay};
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    Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
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                                               Settings::Category::Overlay};
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    Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
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@ -140,6 +140,7 @@
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            android:id="@+id/overlay_container"
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            android:layout_width="match_parent"
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            android:layout_height="match_parent"
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            android:layout_marginHorizontal="20dp"
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            android:fitsSystemWindows="true">
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            <com.google.android.material.textview.MaterialTextView
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@ -150,7 +151,19 @@
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                android:layout_gravity="left"
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                android:clickable="false"
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                android:focusable="false"
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                android:paddingHorizontal="20dp"
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                android:textColor="@android:color/white"
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                android:shadowColor="@android:color/black"
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                android:shadowRadius="3"
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                tools:ignore="RtlHardcoded" />
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            <com.google.android.material.textview.MaterialTextView
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                android:id="@+id/show_thermals_text"
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                style="@style/TextAppearance.Material3.BodySmall"
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                android:layout_width="wrap_content"
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                android:layout_height="wrap_content"
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                android:layout_gravity="right"
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                android:clickable="false"
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                android:focusable="false"
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                android:textColor="@android:color/white"
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                android:shadowColor="@android:color/black"
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                android:shadowRadius="3"
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@ -6,6 +6,11 @@
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        android:title="@string/emulation_fps_counter"
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        android:checkable="true" />
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    <item
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        android:id="@+id/thermal_indicator"
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        android:title="@string/emulation_thermal_indicator"
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        android:checkable="true" />
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    <item
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        android:id="@+id/menu_edit_overlay"
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        android:title="@string/emulation_touch_overlay_edit" />
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@ -380,6 +380,7 @@
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    <string name="emulation_exit">Exit emulation</string>
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    <string name="emulation_done">Done</string>
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    <string name="emulation_fps_counter">FPS counter</string>
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    <string name="emulation_thermal_indicator">Thermal indicator</string>
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    <string name="emulation_toggle_controls">Toggle controls</string>
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    <string name="emulation_rel_stick_center">Relative stick center</string>
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    <string name="emulation_dpad_slide">D-pad slide</string>
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