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	Merge pull request #3264 from ReinUsesLisp/vk-descriptor-pool
vk_descriptor_pool: Initial implementation
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				| @ -155,6 +155,8 @@ if (ENABLE_VULKAN) | ||||
|         renderer_vulkan/maxwell_to_vk.h | ||||
|         renderer_vulkan/vk_buffer_cache.cpp | ||||
|         renderer_vulkan/vk_buffer_cache.h | ||||
|         renderer_vulkan/vk_descriptor_pool.cpp | ||||
|         renderer_vulkan/vk_descriptor_pool.h | ||||
|         renderer_vulkan/vk_device.cpp | ||||
|         renderer_vulkan/vk_device.h | ||||
|         renderer_vulkan/vk_image.cpp | ||||
|  | ||||
							
								
								
									
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								src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
									
									
									
									
									
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								src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
									
									
									
									
									
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							| @ -0,0 +1,89 @@ | ||||
| // Copyright 2019 yuzu Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <memory> | ||||
| #include <vector> | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/renderer_vulkan/declarations.h" | ||||
| #include "video_core/renderer_vulkan/vk_descriptor_pool.h" | ||||
| #include "video_core/renderer_vulkan/vk_device.h" | ||||
| #include "video_core/renderer_vulkan/vk_resource_manager.h" | ||||
| 
 | ||||
| namespace Vulkan { | ||||
| 
 | ||||
| // Prefer small grow rates to avoid saturating the descriptor pool with barely used pipelines.
 | ||||
| constexpr std::size_t SETS_GROW_RATE = 0x20; | ||||
| 
 | ||||
| DescriptorAllocator::DescriptorAllocator(VKDescriptorPool& descriptor_pool, | ||||
|                                          vk::DescriptorSetLayout layout) | ||||
|     : VKFencedPool{SETS_GROW_RATE}, descriptor_pool{descriptor_pool}, layout{layout} {} | ||||
| 
 | ||||
| DescriptorAllocator::~DescriptorAllocator() = default; | ||||
| 
 | ||||
| vk::DescriptorSet DescriptorAllocator::Commit(VKFence& fence) { | ||||
|     return *descriptors[CommitResource(fence)]; | ||||
| } | ||||
| 
 | ||||
| void DescriptorAllocator::Allocate(std::size_t begin, std::size_t end) { | ||||
|     auto new_sets = descriptor_pool.AllocateDescriptors(layout, end - begin); | ||||
|     descriptors.insert(descriptors.end(), std::make_move_iterator(new_sets.begin()), | ||||
|                        std::make_move_iterator(new_sets.end())); | ||||
| } | ||||
| 
 | ||||
| VKDescriptorPool::VKDescriptorPool(const VKDevice& device) | ||||
|     : device{device}, active_pool{AllocateNewPool()} {} | ||||
| 
 | ||||
| VKDescriptorPool::~VKDescriptorPool() = default; | ||||
| 
 | ||||
| vk::DescriptorPool VKDescriptorPool::AllocateNewPool() { | ||||
|     static constexpr u32 num_sets = 0x20000; | ||||
|     static constexpr vk::DescriptorPoolSize pool_sizes[] = { | ||||
|         {vk::DescriptorType::eUniformBuffer, num_sets * 90}, | ||||
|         {vk::DescriptorType::eStorageBuffer, num_sets * 60}, | ||||
|         {vk::DescriptorType::eUniformTexelBuffer, num_sets * 64}, | ||||
|         {vk::DescriptorType::eCombinedImageSampler, num_sets * 64}, | ||||
|         {vk::DescriptorType::eStorageImage, num_sets * 40}}; | ||||
| 
 | ||||
|     const vk::DescriptorPoolCreateInfo create_info( | ||||
|         vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, num_sets, | ||||
|         static_cast<u32>(std::size(pool_sizes)), std::data(pool_sizes)); | ||||
|     const auto dev = device.GetLogical(); | ||||
|     return *pools.emplace_back( | ||||
|         dev.createDescriptorPoolUnique(create_info, nullptr, device.GetDispatchLoader())); | ||||
| } | ||||
| 
 | ||||
| std::vector<UniqueDescriptorSet> VKDescriptorPool::AllocateDescriptors( | ||||
|     vk::DescriptorSetLayout layout, std::size_t count) { | ||||
|     std::vector layout_copies(count, layout); | ||||
|     vk::DescriptorSetAllocateInfo allocate_info(active_pool, static_cast<u32>(count), | ||||
|                                                 layout_copies.data()); | ||||
| 
 | ||||
|     std::vector<vk::DescriptorSet> sets(count); | ||||
|     const auto dev = device.GetLogical(); | ||||
|     const auto& dld = device.GetDispatchLoader(); | ||||
|     switch (const auto result = dev.allocateDescriptorSets(&allocate_info, sets.data(), dld)) { | ||||
|     case vk::Result::eSuccess: | ||||
|         break; | ||||
|     case vk::Result::eErrorOutOfPoolMemory: | ||||
|         active_pool = AllocateNewPool(); | ||||
|         allocate_info.descriptorPool = active_pool; | ||||
|         if (dev.allocateDescriptorSets(&allocate_info, sets.data(), dld) == vk::Result::eSuccess) { | ||||
|             break; | ||||
|         } | ||||
|         [[fallthrough]]; | ||||
|     default: | ||||
|         vk::throwResultException(result, "vk::Device::allocateDescriptorSetsUnique"); | ||||
|     } | ||||
| 
 | ||||
|     vk::PoolFree deleter(dev, active_pool, dld); | ||||
|     std::vector<UniqueDescriptorSet> unique_sets; | ||||
|     unique_sets.reserve(count); | ||||
|     for (const auto set : sets) { | ||||
|         unique_sets.push_back(UniqueDescriptorSet{set, deleter}); | ||||
|     } | ||||
|     return unique_sets; | ||||
| } | ||||
| 
 | ||||
| } // namespace Vulkan
 | ||||
							
								
								
									
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								src/video_core/renderer_vulkan/vk_descriptor_pool.h
									
									
									
									
									
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								src/video_core/renderer_vulkan/vk_descriptor_pool.h
									
									
									
									
									
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							| @ -0,0 +1,56 @@ | ||||
| // Copyright 2019 yuzu Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <memory> | ||||
| #include <vector> | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/renderer_vulkan/declarations.h" | ||||
| #include "video_core/renderer_vulkan/vk_resource_manager.h" | ||||
| 
 | ||||
| namespace Vulkan { | ||||
| 
 | ||||
| class VKDescriptorPool; | ||||
| 
 | ||||
| class DescriptorAllocator final : public VKFencedPool { | ||||
| public: | ||||
|     explicit DescriptorAllocator(VKDescriptorPool& descriptor_pool, vk::DescriptorSetLayout layout); | ||||
|     ~DescriptorAllocator() override; | ||||
| 
 | ||||
|     DescriptorAllocator(const DescriptorAllocator&) = delete; | ||||
| 
 | ||||
|     vk::DescriptorSet Commit(VKFence& fence); | ||||
| 
 | ||||
| protected: | ||||
|     void Allocate(std::size_t begin, std::size_t end) override; | ||||
| 
 | ||||
| private: | ||||
|     VKDescriptorPool& descriptor_pool; | ||||
|     const vk::DescriptorSetLayout layout; | ||||
| 
 | ||||
|     std::vector<UniqueDescriptorSet> descriptors; | ||||
| }; | ||||
| 
 | ||||
| class VKDescriptorPool final { | ||||
|     friend DescriptorAllocator; | ||||
| 
 | ||||
| public: | ||||
|     explicit VKDescriptorPool(const VKDevice& device); | ||||
|     ~VKDescriptorPool(); | ||||
| 
 | ||||
| private: | ||||
|     vk::DescriptorPool AllocateNewPool(); | ||||
| 
 | ||||
|     std::vector<UniqueDescriptorSet> AllocateDescriptors(vk::DescriptorSetLayout layout, | ||||
|                                                          std::size_t count); | ||||
| 
 | ||||
|     const VKDevice& device; | ||||
| 
 | ||||
|     std::vector<UniqueDescriptorPool> pools; | ||||
|     vk::DescriptorPool active_pool; | ||||
| }; | ||||
| 
 | ||||
| } // namespace Vulkan
 | ||||
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