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	maxwel_to_gl: Fix string formatting in log statements.
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				| @ -23,7 +23,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { | ||||
|             return GL_UNSIGNED_BYTE; | ||||
|         } | ||||
| 
 | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString()); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString().c_str()); | ||||
|         UNREACHABLE(); | ||||
|         return {}; | ||||
|     } | ||||
| @ -32,7 +32,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { | ||||
|         return GL_FLOAT; | ||||
|     } | ||||
| 
 | ||||
|     LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString()); | ||||
|     LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString().c_str()); | ||||
|     UNREACHABLE(); | ||||
|     return {}; | ||||
| } | ||||
|  | ||||
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