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	input_common/motion_input: Make use of Common::PI constant
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
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				| @ -9,7 +9,7 @@ | ||||
| 
 | ||||
| namespace Common { | ||||
| 
 | ||||
| constexpr float PI = 3.14159265f; | ||||
| constexpr float PI = 3.1415926535f; | ||||
| 
 | ||||
| template <class T> | ||||
| struct Rectangle { | ||||
|  | ||||
| @ -1,3 +1,8 @@ | ||||
| // Copyright 2020 yuzu Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included
 | ||||
| 
 | ||||
| #include "common/math_util.h" | ||||
| #include "input_common/motion_input.h" | ||||
| 
 | ||||
| namespace InputCommon { | ||||
| @ -69,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) { | ||||
|     } | ||||
| 
 | ||||
|     const auto normal_accel = accel.Normalized(); | ||||
|     auto rad_gyro = gyro * 3.1415926535f * 2; | ||||
|     auto rad_gyro = gyro * Common::PI * 2; | ||||
|     const f32 swap = rad_gyro.x; | ||||
|     rad_gyro.x = rad_gyro.y; | ||||
|     rad_gyro.y = -swap; | ||||
|  | ||||
| @ -1,6 +1,6 @@ | ||||
| // Copyright 2014 Dolphin Emulator Project
 | ||||
| // Licensed under GPLv2+
 | ||||
| // Refer to the license.txt file included.
 | ||||
| // Copyright 2020 yuzu Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
|  | ||||
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