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	android: Port "Lock drawer" feature from Citra
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				| @ -23,7 +23,8 @@ enum class IntSetting(override val key: String) : AbstractIntSetting { | ||||
|     THEME("theme"), | ||||
|     THEME_MODE("theme_mode"), | ||||
|     OVERLAY_SCALE("control_scale"), | ||||
|     OVERLAY_OPACITY("control_opacity"); | ||||
|     OVERLAY_OPACITY("control_opacity"), | ||||
|     LOCK_DRAWER("lock_drawer"); | ||||
| 
 | ||||
|     override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal) | ||||
| 
 | ||||
|  | ||||
| @ -182,11 +182,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|             } | ||||
| 
 | ||||
|             override fun onDrawerOpened(drawerView: View) { | ||||
|                 // No op | ||||
|                 binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED) | ||||
|             } | ||||
| 
 | ||||
|             override fun onDrawerClosed(drawerView: View) { | ||||
|                 // No op | ||||
|                 binding.drawerLayout.setDrawerLockMode(IntSetting.LOCK_DRAWER.getInt()) | ||||
|             } | ||||
| 
 | ||||
|             override fun onDrawerStateChanged(newState: Int) { | ||||
| @ -196,6 +196,28 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|         binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED) | ||||
|         binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text = | ||||
|             game.title | ||||
| 
 | ||||
|         binding.inGameMenu.menu.findItem(R.id.menu_lock_drawer).apply { | ||||
|             val lockMode = IntSetting.LOCK_DRAWER.getInt() | ||||
|             val titleId = if (lockMode == DrawerLayout.LOCK_MODE_LOCKED_CLOSED) { | ||||
|                 R.string.unlock_drawer | ||||
|             } else { | ||||
|                 R.string.lock_drawer | ||||
|             } | ||||
|             val iconId = if (lockMode == DrawerLayout.LOCK_MODE_UNLOCKED) { | ||||
|                 R.drawable.ic_unlock | ||||
|             } else { | ||||
|                 R.drawable.ic_lock | ||||
|             } | ||||
| 
 | ||||
|             title = getString(titleId) | ||||
|             icon = ResourcesCompat.getDrawable( | ||||
|                 resources, | ||||
|                 iconId, | ||||
|                 requireContext().theme | ||||
|             ) | ||||
|         } | ||||
| 
 | ||||
|         binding.inGameMenu.setNavigationItemSelectedListener { | ||||
|             when (it.itemId) { | ||||
|                 R.id.menu_pause_emulation -> { | ||||
| @ -242,6 +264,32 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|                     true | ||||
|                 } | ||||
| 
 | ||||
|                 R.id.menu_lock_drawer -> { | ||||
|                     when (IntSetting.LOCK_DRAWER.getInt()) { | ||||
|                         DrawerLayout.LOCK_MODE_UNLOCKED -> { | ||||
|                             IntSetting.LOCK_DRAWER.setInt(DrawerLayout.LOCK_MODE_LOCKED_CLOSED) | ||||
|                             it.title = resources.getString(R.string.unlock_drawer) | ||||
|                             it.icon = ResourcesCompat.getDrawable( | ||||
|                                 resources, | ||||
|                                 R.drawable.ic_lock, | ||||
|                                 requireContext().theme | ||||
|                             ) | ||||
|                         } | ||||
| 
 | ||||
|                         DrawerLayout.LOCK_MODE_LOCKED_CLOSED -> { | ||||
|                             IntSetting.LOCK_DRAWER.setInt(DrawerLayout.LOCK_MODE_UNLOCKED) | ||||
|                             it.title = resources.getString(R.string.lock_drawer) | ||||
|                             it.icon = ResourcesCompat.getDrawable( | ||||
|                                 resources, | ||||
|                                 R.drawable.ic_unlock, | ||||
|                                 requireContext().theme | ||||
|                             ) | ||||
|                         } | ||||
|                     } | ||||
|                     NativeConfig.saveGlobalConfig() | ||||
|                     true | ||||
|                 } | ||||
| 
 | ||||
|                 R.id.menu_exit -> { | ||||
|                     emulationState.stop() | ||||
|                     emulationViewModel.setIsEmulationStopping(true) | ||||
| @ -326,7 +374,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|                 repeatOnLifecycle(Lifecycle.State.CREATED) { | ||||
|                     emulationViewModel.emulationStarted.collectLatest { | ||||
|                         if (it) { | ||||
|                             binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED) | ||||
|                             binding.drawerLayout.setDrawerLockMode(IntSetting.LOCK_DRAWER.getInt()) | ||||
|                             ViewUtils.showView(binding.surfaceInputOverlay) | ||||
|                             ViewUtils.hideView(binding.loadingIndicator) | ||||
| 
 | ||||
|  | ||||
| @ -63,6 +63,7 @@ struct Values { | ||||
|     Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay", | ||||
|                                                Settings::Category::Overlay}; | ||||
|     Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay}; | ||||
|     Settings::Setting<s32> lock_drawer{linkage, false, "lock_drawer", Settings::Category::Overlay}; | ||||
| }; | ||||
| 
 | ||||
| extern Values values; | ||||
|  | ||||
							
								
								
									
										9
									
								
								src/android/app/src/main/res/drawable/ic_lock.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								src/android/app/src/main/res/drawable/ic_lock.xml
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,9 @@ | ||||
| <vector xmlns:android="http://schemas.android.com/apk/res/android" | ||||
|     android:height="24dp" | ||||
|     android:viewportHeight="24" | ||||
|     android:viewportWidth="24" | ||||
|     android:width="24dp"> | ||||
|     <path | ||||
|         android:fillColor="?attr/colorControlNormal" | ||||
|         android:pathData="M18,8h-1L17,6c0,-2.76 -2.24,-5 -5,-5S7,3.24 7,6v2L6,8c-1.1,0 -2,0.9 -2,2v10c0,1.1 0.9,2 2,2h12c1.1,0 2,-0.9 2,-2L20,10c0,-1.1 -0.9,-2 -2,-2zM12,17c-1.1,0 -2,-0.9 -2,-2s0.9,-2 2,-2 2,0.9 2,2 -0.9,2 -2,2zM15.1,8L8.9,8L8.9,6c0,-1.71 1.39,-3.1 3.1,-3.1 1.71,0 3.1,1.39 3.1,3.1v2z" /> | ||||
| </vector> | ||||
| @ -21,6 +21,11 @@ | ||||
|         android:icon="@drawable/ic_controller" | ||||
|         android:title="@string/emulation_input_overlay" /> | ||||
| 
 | ||||
|     <item | ||||
|         android:id="@+id/menu_lock_drawer" | ||||
|         android:icon="@drawable/ic_unlock" | ||||
|         android:title="@string/emulation_input_overlay" /> | ||||
| 
 | ||||
|     <item | ||||
|         android:id="@+id/menu_exit" | ||||
|         android:icon="@drawable/ic_exit" | ||||
|  | ||||
| @ -381,6 +381,8 @@ | ||||
|     <string name="emulation_unpause">Unpause emulation</string> | ||||
|     <string name="emulation_input_overlay">Overlay options</string> | ||||
|     <string name="touchscreen">Touchscreen</string> | ||||
|     <string name="lock_drawer">Lock drawer</string> | ||||
|     <string name="unlock_drawer">Unlock drawer</string> | ||||
| 
 | ||||
|     <string name="load_settings">Loading settings…</string> | ||||
| 
 | ||||
|  | ||||
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