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	android: Default to player number 0 if we get an input from an unrecognized controller
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				| @ -68,7 +68,7 @@ object InputHandler { | ||||
|     private fun getPlayerNumber(index: Int, deviceId: Int = -1): Int { | ||||
|         var deviceIndex = index | ||||
|         if (deviceId != -1) { | ||||
|             deviceIndex = controllerIds[deviceId]!! | ||||
|             deviceIndex = controllerIds[deviceId] ?: 0 | ||||
|         } | ||||
| 
 | ||||
|         // TODO: Joycons are handled as different controllers. Find a way to merge them. | ||||
|  | ||||
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