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	Merge pull request #11885 from liamwhite/stop-nagging-me
qt: remove duplicate exit confirmation setting
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						34101d8c5e
					
				| @ -156,7 +156,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) { | ||||
|     // Ui General
 | ||||
|     INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", ""); | ||||
|     INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", ""); | ||||
|     INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", ""); | ||||
|     INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", ""); | ||||
|     INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", ""); | ||||
|     INSERT(UISettings, controller_applet_disabled, "Disable controller applet", ""); | ||||
|  | ||||
| @ -2174,6 +2174,7 @@ void GMainWindow::ShutdownGame() { | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     play_time_manager->Stop(); | ||||
|     OnShutdownBegin(); | ||||
|     OnEmulationStopTimeExpired(); | ||||
|     OnEmulationStopped(); | ||||
| @ -3484,7 +3485,7 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) { | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnExit() { | ||||
|     OnStopGame(); | ||||
|     ShutdownGame(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnSaveConfig() { | ||||
| @ -4847,7 +4848,12 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe | ||||
| } | ||||
| 
 | ||||
| bool GMainWindow::ConfirmClose() { | ||||
|     if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) { | ||||
|     if (emu_thread == nullptr || | ||||
|         UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Never) { | ||||
|         return true; | ||||
|     } | ||||
|     if (!system->GetExitLocked() && | ||||
|         UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Based_On_Game) { | ||||
|         return true; | ||||
|     } | ||||
|     const auto text = tr("Are you sure you want to close yuzu?"); | ||||
| @ -4952,7 +4958,7 @@ bool GMainWindow::ConfirmChangeGame() { | ||||
| } | ||||
| 
 | ||||
| bool GMainWindow::ConfirmForceLockedExit() { | ||||
|     if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) { | ||||
|     if (emu_thread == nullptr) { | ||||
|         return true; | ||||
|     } | ||||
|     const auto text = tr("The currently running application has requested yuzu to not exit.\n\n" | ||||
|  | ||||
| @ -93,10 +93,6 @@ struct Values { | ||||
|     Setting<bool> show_filter_bar{linkage, true, "showFilterBar", Category::Ui}; | ||||
|     Setting<bool> show_status_bar{linkage, true, "showStatusBar", Category::Ui}; | ||||
| 
 | ||||
|     Setting<bool> confirm_before_closing{ | ||||
|         linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default, | ||||
|         true,    true}; | ||||
| 
 | ||||
|     SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage, | ||||
|                                                            ConfirmStop::Ask_Always, | ||||
|                                                            "confirmStop", | ||||
|  | ||||
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