mirror of
				https://git.tardis.systems/mirrors/yuzu
				synced 2025-11-03 20:24:43 +01:00 
			
		
		
		
	Merge pull request #11384 from liamwhite/am-shutdown
am: shorten shutdown timeout when lock is not held
This commit is contained in:
		
						commit
						2c5e8e6d40
					
				@ -273,7 +273,8 @@ struct System::Impl {
 | 
			
		||||
        time_manager.Initialize();
 | 
			
		||||
 | 
			
		||||
        is_powered_on = true;
 | 
			
		||||
        exit_lock = false;
 | 
			
		||||
        exit_locked = false;
 | 
			
		||||
        exit_requested = false;
 | 
			
		||||
 | 
			
		||||
        microprofile_cpu[0] = MICROPROFILE_TOKEN(ARM_CPU0);
 | 
			
		||||
        microprofile_cpu[1] = MICROPROFILE_TOKEN(ARM_CPU1);
 | 
			
		||||
@ -398,7 +399,8 @@ struct System::Impl {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is_powered_on = false;
 | 
			
		||||
        exit_lock = false;
 | 
			
		||||
        exit_locked = false;
 | 
			
		||||
        exit_requested = false;
 | 
			
		||||
 | 
			
		||||
        if (gpu_core != nullptr) {
 | 
			
		||||
            gpu_core->NotifyShutdown();
 | 
			
		||||
@ -507,7 +509,8 @@ struct System::Impl {
 | 
			
		||||
 | 
			
		||||
    CpuManager cpu_manager;
 | 
			
		||||
    std::atomic_bool is_powered_on{};
 | 
			
		||||
    bool exit_lock = false;
 | 
			
		||||
    bool exit_locked = false;
 | 
			
		||||
    bool exit_requested = false;
 | 
			
		||||
 | 
			
		||||
    bool nvdec_active{};
 | 
			
		||||
 | 
			
		||||
@ -943,12 +946,20 @@ const Service::Time::TimeManager& System::GetTimeManager() const {
 | 
			
		||||
    return impl->time_manager;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void System::SetExitLock(bool locked) {
 | 
			
		||||
    impl->exit_lock = locked;
 | 
			
		||||
void System::SetExitLocked(bool locked) {
 | 
			
		||||
    impl->exit_locked = locked;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool System::GetExitLock() const {
 | 
			
		||||
    return impl->exit_lock;
 | 
			
		||||
bool System::GetExitLocked() const {
 | 
			
		||||
    return impl->exit_locked;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void System::SetExitRequested(bool requested) {
 | 
			
		||||
    impl->exit_requested = requested;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool System::GetExitRequested() const {
 | 
			
		||||
    return impl->exit_requested;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void System::SetApplicationProcessBuildID(const CurrentBuildProcessID& id) {
 | 
			
		||||
 | 
			
		||||
@ -412,8 +412,11 @@ public:
 | 
			
		||||
    /// Gets an immutable reference to the Room Network.
 | 
			
		||||
    [[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
 | 
			
		||||
 | 
			
		||||
    void SetExitLock(bool locked);
 | 
			
		||||
    [[nodiscard]] bool GetExitLock() const;
 | 
			
		||||
    void SetExitLocked(bool locked);
 | 
			
		||||
    bool GetExitLocked() const;
 | 
			
		||||
 | 
			
		||||
    void SetExitRequested(bool requested);
 | 
			
		||||
    bool GetExitRequested() const;
 | 
			
		||||
 | 
			
		||||
    void SetApplicationProcessBuildID(const CurrentBuildProcessID& id);
 | 
			
		||||
    [[nodiscard]] const CurrentBuildProcessID& GetApplicationProcessBuildID() const;
 | 
			
		||||
 | 
			
		||||
@ -341,7 +341,7 @@ void ISelfController::Exit(HLERequestContext& ctx) {
 | 
			
		||||
void ISelfController::LockExit(HLERequestContext& ctx) {
 | 
			
		||||
    LOG_DEBUG(Service_AM, "called");
 | 
			
		||||
 | 
			
		||||
    system.SetExitLock(true);
 | 
			
		||||
    system.SetExitLocked(true);
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
@ -350,10 +350,14 @@ void ISelfController::LockExit(HLERequestContext& ctx) {
 | 
			
		||||
void ISelfController::UnlockExit(HLERequestContext& ctx) {
 | 
			
		||||
    LOG_DEBUG(Service_AM, "called");
 | 
			
		||||
 | 
			
		||||
    system.SetExitLock(false);
 | 
			
		||||
    system.SetExitLocked(false);
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
 | 
			
		||||
    if (system.GetExitRequested()) {
 | 
			
		||||
        system.Exit();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ISelfController::EnterFatalSection(HLERequestContext& ctx) {
 | 
			
		||||
 | 
			
		||||
@ -2010,8 +2010,16 @@ bool GMainWindow::OnShutdownBegin() {
 | 
			
		||||
 | 
			
		||||
    emit EmulationStopping();
 | 
			
		||||
 | 
			
		||||
    int shutdown_time = 1000;
 | 
			
		||||
 | 
			
		||||
    if (system->DebuggerEnabled()) {
 | 
			
		||||
        shutdown_time = 0;
 | 
			
		||||
    } else if (system->GetExitLocked()) {
 | 
			
		||||
        shutdown_time = 5000;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    shutdown_timer.setSingleShot(true);
 | 
			
		||||
    shutdown_timer.start(system->DebuggerEnabled() ? 0 : 5000);
 | 
			
		||||
    shutdown_timer.start(shutdown_time);
 | 
			
		||||
    connect(&shutdown_timer, &QTimer::timeout, this, &GMainWindow::OnEmulationStopTimeExpired);
 | 
			
		||||
    connect(emu_thread.get(), &QThread::finished, this, &GMainWindow::OnEmulationStopped);
 | 
			
		||||
 | 
			
		||||
@ -3261,7 +3269,7 @@ void GMainWindow::OnPauseContinueGame() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GMainWindow::OnStopGame() {
 | 
			
		||||
    if (system->GetExitLock() && !ConfirmForceLockedExit()) {
 | 
			
		||||
    if (system->GetExitLocked() && !ConfirmForceLockedExit()) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -4515,6 +4523,8 @@ void GMainWindow::RequestGameExit() {
 | 
			
		||||
    auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
 | 
			
		||||
    bool has_signalled = false;
 | 
			
		||||
 | 
			
		||||
    system->SetExitRequested(true);
 | 
			
		||||
 | 
			
		||||
    if (applet_oe != nullptr) {
 | 
			
		||||
        applet_oe->GetMessageQueue()->RequestExit();
 | 
			
		||||
        has_signalled = true;
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user