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	yuzu: Hide multiplayer button and room status
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				| @ -863,8 +863,9 @@ void GMainWindow::InitializeWidgets() { | ||||
|         statusBar()->addPermanentWidget(label); | ||||
|     } | ||||
| 
 | ||||
|     statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0); | ||||
|     statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0); | ||||
|     // TODO (flTobi): Add the widget when multiplayer is fully implemented
 | ||||
|     // statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
 | ||||
|     // statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
 | ||||
| 
 | ||||
|     tas_label = new QLabel(); | ||||
|     tas_label->setObjectName(QStringLiteral("TASlabel")); | ||||
|  | ||||
| @ -120,20 +120,6 @@ | ||||
|     <addaction name="menu_Reset_Window_Size"/> | ||||
|     <addaction name="menu_View_Debugging"/> | ||||
|    </widget> | ||||
|    <widget class="QMenu" name="menu_Multiplayer"> | ||||
|     <property name="enabled"> | ||||
|      <bool>true</bool> | ||||
|     </property> | ||||
|     <property name="title"> | ||||
|      <string>Multiplayer</string> | ||||
|     </property> | ||||
|     <addaction name="action_View_Lobby"/> | ||||
|     <addaction name="action_Start_Room"/> | ||||
|     <addaction name="action_Connect_To_Room"/> | ||||
|     <addaction name="separator"/> | ||||
|     <addaction name="action_Show_Room"/> | ||||
|     <addaction name="action_Leave_Room"/> | ||||
|    </widget> | ||||
|    <widget class="QMenu" name="menu_Tools"> | ||||
|     <property name="title"> | ||||
|      <string>&Tools</string> | ||||
|  | ||||
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