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	ILibraryAppletAccessor: Demote from ERROR to DEBUG for null storage logs
Avoids unnecessary console spam when the inline software keyboard is used.
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				| @ -971,7 +971,7 @@ private: | ||||
| 
 | ||||
|         auto storage = applet->GetBroker().PopNormalDataToGame(); | ||||
|         if (storage == nullptr) { | ||||
|             LOG_ERROR(Service_AM, | ||||
|             LOG_DEBUG(Service_AM, | ||||
|                       "storage is a nullptr. There is no data in the current normal channel"); | ||||
|             IPC::ResponseBuilder rb{ctx, 2}; | ||||
|             rb.Push(ERR_NO_DATA_IN_CHANNEL); | ||||
| @ -1002,7 +1002,7 @@ private: | ||||
| 
 | ||||
|         auto storage = applet->GetBroker().PopInteractiveDataToGame(); | ||||
|         if (storage == nullptr) { | ||||
|             LOG_ERROR(Service_AM, | ||||
|             LOG_DEBUG(Service_AM, | ||||
|                       "storage is a nullptr. There is no data in the current interactive channel"); | ||||
|             IPC::ResponseBuilder rb{ctx, 2}; | ||||
|             rb.Push(ERR_NO_DATA_IN_CHANNEL); | ||||
|  | ||||
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