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	Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
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							@ -1 +1 @@
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Subproject commit 676254f71e0a7ef0aca8acce078d3c3dc80ccf70
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					Subproject commit 445cba0b2ff8d348368e32698e4760a670260bfc
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@ -71,6 +71,7 @@ int main(int argc, char **argv) {
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    EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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					    EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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    VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer;
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					    VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer;
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					    VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit;
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    System::Init(emu_window);
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					    System::Init(emu_window);
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@ -61,6 +61,7 @@ void Config::ReadValues() {
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    // Renderer
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					    // Renderer
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    Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false);
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					    Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false);
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					    Settings::values.use_shader_jit = glfw_config->GetBoolean("Renderer", "use_shader_jit", true);
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    Settings::values.bg_red   = (float)glfw_config->GetReal("Renderer", "bg_red",   1.0);
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					    Settings::values.bg_red   = (float)glfw_config->GetReal("Renderer", "bg_red",   1.0);
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    Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0);
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					    Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0);
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@ -42,6 +42,10 @@ frame_skip =
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# 0 (default): Software, 1: Hardware
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					# 0 (default): Software, 1: Hardware
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use_hw_renderer =
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					use_hw_renderer =
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					# Whether to use the Just-In-Time (JIT) compiler for shader emulation
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					# 0 : Interpreter (slow), 1 (default): JIT (fast)
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					use_shader_jit =
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# The clear color for the renderer. What shows up on the sides of the bottom screen.
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					# The clear color for the renderer. What shows up on the sides of the bottom screen.
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# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
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					# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
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bg_red =
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					bg_red =
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@ -44,6 +44,7 @@ void Config::ReadValues() {
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    qt_config->beginGroup("Renderer");
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					    qt_config->beginGroup("Renderer");
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    Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", false).toBool();
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					    Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", false).toBool();
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					    Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
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    Settings::values.bg_red   = qt_config->value("bg_red",   1.0).toFloat();
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					    Settings::values.bg_red   = qt_config->value("bg_red",   1.0).toFloat();
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    Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat();
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					    Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat();
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@ -77,6 +78,7 @@ void Config::SaveValues() {
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    qt_config->beginGroup("Renderer");
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					    qt_config->beginGroup("Renderer");
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    qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
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					    qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
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					    qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit);
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    // Cast to double because Qt's written float values are not human-readable
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					    // Cast to double because Qt's written float values are not human-readable
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    qt_config->setValue("bg_red",   (double)Settings::values.bg_red);
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					    qt_config->setValue("bg_red",   (double)Settings::values.bg_red);
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@ -131,6 +131,9 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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    ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer);
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					    ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer);
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    SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked());
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					    SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked());
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					    ui.action_Use_Shader_JIT->setChecked(Settings::values.use_shader_jit);
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					    SetShaderJITEnabled(ui.action_Use_Shader_JIT->isChecked());
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    ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool());
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					    ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool());
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    ToggleWindowMode();
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					    ToggleWindowMode();
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@ -144,6 +147,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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    connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
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					    connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
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    connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
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					    connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
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    connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool)));
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					    connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool)));
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					    connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool)));
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    connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
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					    connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
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    connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
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					    connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
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@ -331,6 +335,10 @@ void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
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    VideoCore::g_hw_renderer_enabled = enabled;
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					    VideoCore::g_hw_renderer_enabled = enabled;
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}
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					}
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					void GMainWindow::SetShaderJITEnabled(bool enabled) {
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					    VideoCore::g_shader_jit_enabled = enabled;
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					}
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void GMainWindow::ToggleWindowMode() {
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					void GMainWindow::ToggleWindowMode() {
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    if (ui.action_Single_Window_Mode->isChecked()) {
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					    if (ui.action_Single_Window_Mode->isChecked()) {
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        // Render in the main window...
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					        // Render in the main window...
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@ -70,6 +70,7 @@ private slots:
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    void OnConfigure();
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					    void OnConfigure();
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    void OnDisplayTitleBars(bool);
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					    void OnDisplayTitleBars(bool);
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    void SetHardwareRendererEnabled(bool);
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					    void SetHardwareRendererEnabled(bool);
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					    void SetShaderJITEnabled(bool);
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    void ToggleWindowMode();
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					    void ToggleWindowMode();
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private:
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					private:
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@ -66,6 +66,7 @@
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    <addaction name="action_Stop"/>
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					    <addaction name="action_Stop"/>
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    <addaction name="separator"/>
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					    <addaction name="separator"/>
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    <addaction name="action_Use_Hardware_Renderer"/>
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					    <addaction name="action_Use_Hardware_Renderer"/>
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					    <addaction name="action_Use_Shader_JIT"/>
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    <addaction name="action_Configure"/>
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					    <addaction name="action_Configure"/>
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   </widget>
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					   </widget>
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   <widget class="QMenu" name="menu_View">
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					   <widget class="QMenu" name="menu_View">
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@ -153,6 +154,14 @@
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    <string>Use Hardware Renderer</string>
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					    <string>Use Hardware Renderer</string>
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   </property>
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					   </property>
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  </action>
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					  </action>
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					  <action name="action_Use_Shader_JIT">
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					   <property name="checkable">
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					    <bool>true</bool>
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					   </property>
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					   <property name="text">
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					    <string>Use Shader JIT</string>
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					   </property>
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					  </action>
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  <action name="action_Configure">
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					  <action name="action_Configure">
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   <property name="text">
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					   <property name="text">
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    <string>Configure ...</string>
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					    <string>Configure ...</string>
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@ -53,6 +53,7 @@ struct Values {
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    // Renderer
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					    // Renderer
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    bool use_hw_renderer;
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					    bool use_hw_renderer;
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					    bool use_shader_jit;
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    float bg_red;
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					    float bg_red;
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    float bg_green;
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					    float bg_green;
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@ -13,6 +13,7 @@ set(SRCS
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            rasterizer.cpp
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					            rasterizer.cpp
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            shader/shader.cpp
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					            shader/shader.cpp
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            shader/shader_interpreter.cpp
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					            shader/shader_interpreter.cpp
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					            shader/shader_jit.cpp
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            utils.cpp
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					            utils.cpp
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            video_core.cpp
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					            video_core.cpp
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            )
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					            )
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@ -38,10 +39,19 @@ set(HEADERS
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            renderer_base.h
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					            renderer_base.h
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            shader/shader.h
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					            shader/shader.h
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            shader/shader_interpreter.h
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					            shader/shader_interpreter.h
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					            shader/shader_jit.h
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            utils.h
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					            utils.h
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            video_core.h
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					            video_core.h
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            )
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					            )
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					if(_M_X86_64)
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					    set(SRCS ${SRCS}
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					            shader/shader_jit_x64.cpp)
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					else()
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					    set(SRCS ${SRCS}
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					            shader/shader_jit_fake.cpp)
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					endif()
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create_directory_groups(${SRCS} ${HEADERS})
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					create_directory_groups(${SRCS} ${HEADERS})
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add_library(video_core STATIC ${SRCS} ${HEADERS})
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					add_library(video_core STATIC ${SRCS} ${HEADERS})
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@ -6,6 +6,7 @@
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#include <unordered_map>
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					#include <unordered_map>
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#include "pica.h"
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					#include "pica.h"
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					#include "shader/shader.h"
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namespace Pica {
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					namespace Pica {
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@ -84,6 +85,8 @@ void Init() {
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}
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					}
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void Shutdown() {
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					void Shutdown() {
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					    Shader::Shutdown();
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    memset(&g_state, 0, sizeof(State));
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					    memset(&g_state, 0, sizeof(State));
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}
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					}
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@ -2,21 +2,52 @@
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// Licensed under GPLv2 or any later version
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					// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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					// Refer to the license.txt file included.
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#include "common/logging/log.h"
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					#include <memory>
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					#include <unordered_map>
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					#include "common/hash.h"
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					#include "common/make_unique.h"
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#include "common/profiler.h"
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					#include "common/profiler.h"
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#include "video_core/debug_utils/debug_utils.h"
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					#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica.h"
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					#include "video_core/pica.h"
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					#include "video_core/video_core.h"
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#include "shader.h"
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					#include "shader.h"
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#include "shader_interpreter.h"
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					#include "shader_interpreter.h"
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					#include "shader_jit.h"
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namespace Pica {
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					namespace Pica {
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namespace Shader {
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					namespace Shader {
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					#ifdef ARCHITECTURE_x86_64
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					static std::unordered_map<u64, CompiledShader*> shader_map;
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					static JitCompiler jit;
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					static CompiledShader* jit_shader;
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					#endif // ARCHITECTURE_x86_64
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void Setup(UnitState& state) {
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					void Setup(UnitState& state) {
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    // TODO(bunnei): This will be used by the JIT in a subsequent patch
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					#ifdef ARCHITECTURE_x86_64
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					    if (VideoCore::g_shader_jit_enabled) {
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					        u64 cache_key = (Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
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					            Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data)) ^
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					            g_state.regs.vs.main_offset);
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					        auto iter = shader_map.find(cache_key);
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					        if (iter != shader_map.end()) {
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					            jit_shader = iter->second;
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					        } else {
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					            jit_shader = jit.Compile();
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					            shader_map.emplace(cache_key, jit_shader);
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					        }
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					    }
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					}
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					void Shutdown() {
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					    shader_map.clear();
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}
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					}
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static Common::Profiling::TimingCategory shader_category("Vertex Shader");
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					static Common::Profiling::TimingCategory shader_category("Vertex Shader");
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@ -54,7 +85,14 @@ OutputVertex Run(UnitState& state, const InputVertex& input, int num_attributes)
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    state.conditional_code[0] = false;
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					    state.conditional_code[0] = false;
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    state.conditional_code[1] = false;
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					    state.conditional_code[1] = false;
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					#ifdef ARCHITECTURE_x86_64
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					    if (VideoCore::g_shader_jit_enabled)
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					        jit_shader(&state);
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					    else
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        RunInterpreter(state);
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					        RunInterpreter(state);
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					#else
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					    RunInterpreter(state);
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					#endif
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#if PICA_DUMP_SHADERS
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					#if PICA_DUMP_SHADERS
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    DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(),
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					    DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(),
 | 
				
			||||||
 | 
				
			|||||||
@ -149,6 +149,9 @@ struct UnitState {
 | 
				
			|||||||
 */
 | 
					 */
 | 
				
			||||||
void Setup(UnitState& state);
 | 
					void Setup(UnitState& state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/// Performs any cleanup when the emulator is shutdown
 | 
				
			||||||
 | 
					void Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Runs the currently setup shader
 | 
					 * Runs the currently setup shader
 | 
				
			||||||
 * @param state Shader unit state, must be setup per shader and per shader unit
 | 
					 * @param state Shader unit state, must be setup per shader and per shader unit
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										36
									
								
								src/video_core/shader/shader_jit.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								src/video_core/shader/shader_jit.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,36 @@
 | 
				
			|||||||
 | 
					// Copyright 2015 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "video_core/pica.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "shader.h"
 | 
				
			||||||
 | 
					#include "shader_jit.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Pica {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Shader {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					JitShader::JitShader() : jitted(nullptr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitShader::DoJit(JitCompiler& jit) {
 | 
				
			||||||
 | 
					    jitted = jit.Compile();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitShader::Run(UnitState& state) {
 | 
				
			||||||
 | 
					    if (jitted)
 | 
				
			||||||
 | 
					        jitted(&state);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					JitCompiler::JitCompiler() {
 | 
				
			||||||
 | 
					    AllocCodeSpace(1024 * 1024 * 4);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Clear() {
 | 
				
			||||||
 | 
					    ClearCodeSpace();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Shader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Pica
 | 
				
			||||||
							
								
								
									
										85
									
								
								src/video_core/shader/shader_jit.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										85
									
								
								src/video_core/shader/shader_jit.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,85 @@
 | 
				
			|||||||
 | 
					// Copyright 2015 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <nihstro/shader_bytecode.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if defined(_M_X86_64)
 | 
				
			||||||
 | 
					#include "common/x64_emitter.h"
 | 
				
			||||||
 | 
					#else
 | 
				
			||||||
 | 
					#include "common/fake_emitter.h"
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "video_core/pica.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "shader.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using nihstro::Instruction;
 | 
				
			||||||
 | 
					using nihstro::OpCode;
 | 
				
			||||||
 | 
					using nihstro::SwizzlePattern;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Pica {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Shader {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using CompiledShader = void(void* state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
 | 
				
			||||||
 | 
					 * code that can be executed on the host machine directly.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					class JitCompiler : public Gen::XCodeBlock {
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
					    JitCompiler();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    CompiledShader* Compile();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void Clear();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void Compile_ADD(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_DP3(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_DP4(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_MUL(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_FLR(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_MAX(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_MIN(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_RCP(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_RSQ(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_MOVA(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_MOV(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_SLTI(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_NOP(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_END(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_CALL(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_CALLC(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_CALLU(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_IF(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_LOOP(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_JMP(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_CMP(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_MAD(Instruction instr);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
					    void Compile_Block(unsigned stop);
 | 
				
			||||||
 | 
					    void Compile_NextInstr(unsigned* offset);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if defined(_M_X86_64)
 | 
				
			||||||
 | 
					    void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, Gen::X64Reg dest);
 | 
				
			||||||
 | 
					    void Compile_DestEnable(Instruction instr, Gen::X64Reg dest);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void Compile_EvaluateCondition(Instruction instr);
 | 
				
			||||||
 | 
					    void Compile_UniformCondition(Instruction instr);
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Pointer to the variable that stores the current Pica code offset. Used to handle nested code blocks.
 | 
				
			||||||
 | 
					    unsigned* offset_ptr = nullptr;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bool done = false;
 | 
				
			||||||
 | 
					    bool looping = false;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // Shader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // Pica
 | 
				
			||||||
							
								
								
									
										91
									
								
								src/video_core/shader/shader_jit_fake.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										91
									
								
								src/video_core/shader/shader_jit_fake.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,91 @@
 | 
				
			|||||||
 | 
					// Copyright 2015 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "common/fake_emitter.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "video_core/shader/shader.h"
 | 
				
			||||||
 | 
					#include "video_core/shader/shader_jit.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Pica {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Shader {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using namespace FakeGen;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_ADD(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_DP3(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_DP4(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_MUL(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_FLR(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_MAX(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_MIN(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_MOVA(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_MOV(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_SLTI(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_RCP(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_RSQ(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_NOP(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_END(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_CALL(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_CALLC(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_CALLU(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_CMP(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_MAD(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_IF(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_LOOP(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_JMP(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Jit::Comp_NextInstr(unsigned* offset) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					CompiledShader Jit::Compile() {
 | 
				
			||||||
 | 
					    return nullptr;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Shader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Pica
 | 
				
			||||||
							
								
								
									
										669
									
								
								src/video_core/shader/shader_jit_x64.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										669
									
								
								src/video_core/shader/shader_jit_x64.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,669 @@
 | 
				
			|||||||
 | 
					// Copyright 2015 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <smmintrin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "common/abi.h"
 | 
				
			||||||
 | 
					#include "common/cpu_detect.h"
 | 
				
			||||||
 | 
					#include "common/x64_emitter.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "shader.h"
 | 
				
			||||||
 | 
					#include "shader_jit.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Pica {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Shader {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					using namespace Gen;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef void (JitCompiler::*JitFunction)(Instruction instr);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const JitFunction instr_table[64] = {
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_ADD,      // add
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_DP3,      // dp3
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_DP4,      // dp4
 | 
				
			||||||
 | 
					    nullptr,                        // dph
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // ex2
 | 
				
			||||||
 | 
					    nullptr,                        // lg2
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MUL,      // mul
 | 
				
			||||||
 | 
					    nullptr,                        // lge
 | 
				
			||||||
 | 
					    nullptr,                        // slt
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_FLR,      // flr
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAX,      // max
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MIN,      // min
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_RCP,      // rcp
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_RSQ,      // rsq
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MOVA,     // mova
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MOV,      // mov
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // dphi
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // sgei
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_SLTI,     // slti
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    nullptr,                        // unknown
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_NOP,      // nop
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_END,      // end
 | 
				
			||||||
 | 
					    nullptr,                        // break
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_CALL,     // call
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_CALLC,    // callc
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_CALLU,    // callu
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_IF,       // ifu
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_IF,       // ifc
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_LOOP,     // loop
 | 
				
			||||||
 | 
					    nullptr,                        // emit
 | 
				
			||||||
 | 
					    nullptr,                        // sete
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_JMP,      // jmpc
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_JMP,      // jmpu
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_CMP,      // cmp
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_CMP,      // cmp
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // madi
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					    &JitCompiler::Compile_MAD,      // mad
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
 | 
				
			||||||
 | 
					// be used as scratch registers within a compiler function. The other registers have designated
 | 
				
			||||||
 | 
					// purposes, as documented below:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/// Pointer to the uniform memory
 | 
				
			||||||
 | 
					static const X64Reg UNIFORMS = R10;
 | 
				
			||||||
 | 
					/// The two 32-bit VS address offset registers set by the MOVA instruction
 | 
				
			||||||
 | 
					static const X64Reg ADDROFFS_REG = R11;
 | 
				
			||||||
 | 
					/// VS loop count register
 | 
				
			||||||
 | 
					static const X64Reg LOOPCOUNT_REG = R12;
 | 
				
			||||||
 | 
					/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
 | 
				
			||||||
 | 
					static const X64Reg LOOPCOUNT = RSI;
 | 
				
			||||||
 | 
					/// Number to increment LOOPCOUNT_REG by on each loop iteration
 | 
				
			||||||
 | 
					static const X64Reg LOOPINC = RDI;
 | 
				
			||||||
 | 
					/// Result of the previous CMP instruction for the X-component comparison
 | 
				
			||||||
 | 
					static const X64Reg COND0 = R13;
 | 
				
			||||||
 | 
					/// Result of the previous CMP instruction for the Y-component comparison
 | 
				
			||||||
 | 
					static const X64Reg COND1 = R14;
 | 
				
			||||||
 | 
					/// Pointer to the UnitState instance for the current VS unit
 | 
				
			||||||
 | 
					static const X64Reg STATE = R15;
 | 
				
			||||||
 | 
					/// SIMD scratch register
 | 
				
			||||||
 | 
					static const X64Reg SCRATCH = XMM0;
 | 
				
			||||||
 | 
					/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
 | 
				
			||||||
 | 
					static const X64Reg SRC1 = XMM1;
 | 
				
			||||||
 | 
					/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
 | 
				
			||||||
 | 
					static const X64Reg SRC2 = XMM2;
 | 
				
			||||||
 | 
					/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
 | 
				
			||||||
 | 
					static const X64Reg SRC3 = XMM3;
 | 
				
			||||||
 | 
					/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
 | 
				
			||||||
 | 
					static const X64Reg ONE = XMM14;
 | 
				
			||||||
 | 
					/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
 | 
				
			||||||
 | 
					static const X64Reg NEGBIT = XMM15;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/// Raw constant for the source register selector that indicates no swizzling is performed
 | 
				
			||||||
 | 
					static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
 | 
				
			||||||
 | 
					/// Raw constant for the destination register enable mask that indicates all components are enabled
 | 
				
			||||||
 | 
					static const u8 NO_DEST_REG_MASK = 0xf;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Loads and swizzles a source register into the specified XMM register.
 | 
				
			||||||
 | 
					 * @param instr VS instruction, used for determining how to load the source register
 | 
				
			||||||
 | 
					 * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3)
 | 
				
			||||||
 | 
					 * @param src_reg SourceRegister object corresponding to the source register to load
 | 
				
			||||||
 | 
					 * @param dest Destination XMM register to store the loaded, swizzled source register
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, X64Reg dest) {
 | 
				
			||||||
 | 
					    X64Reg src_ptr;
 | 
				
			||||||
 | 
					    std::size_t src_offset;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
 | 
				
			||||||
 | 
					        src_ptr = UNIFORMS;
 | 
				
			||||||
 | 
					        src_offset = src_reg.GetIndex() * sizeof(float24) * 4;
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        src_ptr = STATE;
 | 
				
			||||||
 | 
					        src_offset = UnitState::InputOffset(src_reg);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    unsigned operand_desc_id;
 | 
				
			||||||
 | 
					    if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
 | 
				
			||||||
 | 
					        instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
 | 
				
			||||||
 | 
					        // The MAD and MADI instructions do not use the address offset registers, so loading the
 | 
				
			||||||
 | 
					        // source is a bit simpler here
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        operand_desc_id = instr.mad.operand_desc_id;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Load the source
 | 
				
			||||||
 | 
					        MOVAPS(dest, MDisp(src_ptr, src_offset));
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        operand_desc_id = instr.common.operand_desc_id;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        const bool is_inverted = (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed));
 | 
				
			||||||
 | 
					        unsigned offset_src = is_inverted ? 2 : 1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (src_num == offset_src && instr.common.address_register_index != 0) {
 | 
				
			||||||
 | 
					            switch (instr.common.address_register_index) {
 | 
				
			||||||
 | 
					            case 1: // address offset 1
 | 
				
			||||||
 | 
					                MOV(32, R(RBX), R(ADDROFFS_REG));
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            case 2: // address offset 2
 | 
				
			||||||
 | 
					                MOV(64, R(RBX), R(ADDROFFS_REG));
 | 
				
			||||||
 | 
					                SHR(64, R(RBX), Imm8(32));
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            case 3: // adddress offet 3
 | 
				
			||||||
 | 
					                MOV(64, R(RBX), R(LOOPCOUNT_REG));
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            default:
 | 
				
			||||||
 | 
					                UNREACHABLE();
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            MOVAPS(dest, MComplex(src_ptr, RBX, 1, src_offset));
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            // Load the source
 | 
				
			||||||
 | 
					            MOVAPS(dest, MDisp(src_ptr, src_offset));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Generate instructions for source register swizzling as needed
 | 
				
			||||||
 | 
					    u8 sel = swiz.GetRawSelector(src_num);
 | 
				
			||||||
 | 
					    if (sel != NO_SRC_REG_SWIZZLE) {
 | 
				
			||||||
 | 
					        // Selector component order needs to be reversed for the SHUFPS instruction
 | 
				
			||||||
 | 
					        sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Shuffle inputs for swizzle
 | 
				
			||||||
 | 
					        SHUFPS(dest, R(dest), sel);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // If the source register should be negated, flip the negative bit using XOR
 | 
				
			||||||
 | 
					    const bool negate[] = { swiz.negate_src1, swiz.negate_src2, swiz.negate_src3 };
 | 
				
			||||||
 | 
					    if (negate[src_num - 1]) {
 | 
				
			||||||
 | 
					        XORPS(dest, R(NEGBIT));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
 | 
				
			||||||
 | 
					    DestRegister dest;
 | 
				
			||||||
 | 
					    unsigned operand_desc_id;
 | 
				
			||||||
 | 
					    if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
 | 
				
			||||||
 | 
					        instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
 | 
				
			||||||
 | 
					        operand_desc_id = instr.mad.operand_desc_id;
 | 
				
			||||||
 | 
					        dest = instr.mad.dest.Value();
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        operand_desc_id = instr.common.operand_desc_id;
 | 
				
			||||||
 | 
					        dest = instr.common.dest.Value();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // If all components are enabled, write the result to the destination register
 | 
				
			||||||
 | 
					    if (swiz.dest_mask == NO_DEST_REG_MASK) {
 | 
				
			||||||
 | 
					        // Store dest back to memory
 | 
				
			||||||
 | 
					        MOVAPS(MDisp(STATE, UnitState::OutputOffset(dest)), src);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        // Not all components are enabled, so mask the result when storing to the destination register...
 | 
				
			||||||
 | 
					        MOVAPS(SCRATCH, MDisp(STATE, UnitState::OutputOffset(dest)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Common::cpu_info.bSSE4_1) {
 | 
				
			||||||
 | 
					            u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
 | 
				
			||||||
 | 
					            BLENDPS(SCRATCH, R(src), mask);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            MOVAPS(XMM4, R(src));
 | 
				
			||||||
 | 
					            UNPCKHPS(XMM4, R(SCRATCH)); // Unpack X/Y components of source and destination
 | 
				
			||||||
 | 
					            UNPCKLPS(SCRATCH, R(src)); // Unpack Z/W components of source and destination
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Compute selector to selectively copy source components to destination for SHUFPS instruction
 | 
				
			||||||
 | 
					            u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) |
 | 
				
			||||||
 | 
					                     ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
 | 
				
			||||||
 | 
					                     ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
 | 
				
			||||||
 | 
					                     ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
 | 
				
			||||||
 | 
					            SHUFPS(SCRATCH, R(XMM4), sel);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Store dest back to memory
 | 
				
			||||||
 | 
					        MOVAPS(MDisp(STATE, UnitState::OutputOffset(dest)), SCRATCH);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_EvaluateCondition(Instruction instr) {
 | 
				
			||||||
 | 
					    // Note: NXOR is used below to check for equality
 | 
				
			||||||
 | 
					    switch (instr.flow_control.op) {
 | 
				
			||||||
 | 
					    case Instruction::FlowControlType::Or:
 | 
				
			||||||
 | 
					        MOV(32, R(RAX), R(COND0));
 | 
				
			||||||
 | 
					        MOV(32, R(RBX), R(COND1));
 | 
				
			||||||
 | 
					        XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1));
 | 
				
			||||||
 | 
					        XOR(32, R(RBX), Imm32(instr.flow_control.refy.Value() ^ 1));
 | 
				
			||||||
 | 
					        OR(32, R(RAX), R(RBX));
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    case Instruction::FlowControlType::And:
 | 
				
			||||||
 | 
					        MOV(32, R(RAX), R(COND0));
 | 
				
			||||||
 | 
					        MOV(32, R(RBX), R(COND1));
 | 
				
			||||||
 | 
					        XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1));
 | 
				
			||||||
 | 
					        XOR(32, R(RBX), Imm32(instr.flow_control.refy.Value() ^ 1));
 | 
				
			||||||
 | 
					        AND(32, R(RAX), R(RBX));
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    case Instruction::FlowControlType::JustX:
 | 
				
			||||||
 | 
					        MOV(32, R(RAX), R(COND0));
 | 
				
			||||||
 | 
					        XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1));
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    case Instruction::FlowControlType::JustY:
 | 
				
			||||||
 | 
					        MOV(32, R(RAX), R(COND1));
 | 
				
			||||||
 | 
					        XOR(32, R(RAX), Imm32(instr.flow_control.refy.Value() ^ 1));
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_UniformCondition(Instruction instr) {
 | 
				
			||||||
 | 
					    int offset = offsetof(decltype(g_state.vs.uniforms), b) + (instr.flow_control.bool_uniform_id * sizeof(bool));
 | 
				
			||||||
 | 
					    CMP(sizeof(bool) * 8, MDisp(UNIFORMS, offset), Imm8(0));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_ADD(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
				
			||||||
 | 
					    ADDPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_DP3(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (Common::cpu_info.bSSE4_1) {
 | 
				
			||||||
 | 
					        DPPS(SRC1, R(SRC2), 0x7f);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        MULPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        MOVAPS(SRC2, R(SRC1));
 | 
				
			||||||
 | 
					        SHUFPS(SRC2, R(SRC2), _MM_SHUFFLE(1, 1, 1, 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        MOVAPS(SRC3, R(SRC1));
 | 
				
			||||||
 | 
					        SHUFPS(SRC3, R(SRC3), _MM_SHUFFLE(2, 2, 2, 2));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 0, 0, 0));
 | 
				
			||||||
 | 
					        ADDPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					        ADDPS(SRC1, R(SRC3));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_DP4(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (Common::cpu_info.bSSE4_1) {
 | 
				
			||||||
 | 
					        DPPS(SRC1, R(SRC2), 0xff);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        MULPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        MOVAPS(SRC2, R(SRC1));
 | 
				
			||||||
 | 
					        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
 | 
				
			||||||
 | 
					        ADDPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        MOVAPS(SRC2, R(SRC1));
 | 
				
			||||||
 | 
					        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
 | 
				
			||||||
 | 
					        ADDPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_MUL(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
				
			||||||
 | 
					    MULPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_FLR(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (Common::cpu_info.bSSE4_1) {
 | 
				
			||||||
 | 
					        ROUNDFLOORPS(SRC1, R(SRC1));
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        CVTPS2DQ(SRC1, R(SRC1));
 | 
				
			||||||
 | 
					        CVTDQ2PS(SRC1, R(SRC1));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_MAX(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
				
			||||||
 | 
					    MAXPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_MIN(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
				
			||||||
 | 
					    MINPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_MOVA(Instruction instr) {
 | 
				
			||||||
 | 
					    SwizzlePattern swiz = { g_state.vs.swizzle_data[instr.common.operand_desc_id] };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
 | 
				
			||||||
 | 
					        return; // NoOp
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Convert floats to integers (only care about X and Y components)
 | 
				
			||||||
 | 
					    CVTPS2DQ(SRC1, R(SRC1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Get result
 | 
				
			||||||
 | 
					    MOVQ_xmm(R(RAX), SRC1);
 | 
				
			||||||
 | 
					    SHL(64, R(RAX), Imm8(4)); // Multiply by 16 to be used as an offset later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Handle destination enable
 | 
				
			||||||
 | 
					    if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) {
 | 
				
			||||||
 | 
					        MOV(64, R(ADDROFFS_REG), R(RAX)); // Overwrite both
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        if (swiz.DestComponentEnabled(0)) {
 | 
				
			||||||
 | 
					            // Preserve Y-component
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Clear low 32 bits of previous address register
 | 
				
			||||||
 | 
					            MOV(32, R(RBX), R(ADDROFFS_REG));
 | 
				
			||||||
 | 
					            XOR(64, R(ADDROFFS_REG), R(RBX));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Clear high 32-bits of new address register
 | 
				
			||||||
 | 
					            MOV(32, R(RAX), R(RAX));
 | 
				
			||||||
 | 
					        } else if (swiz.DestComponentEnabled(1)) {
 | 
				
			||||||
 | 
					            // Preserve X-component
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Clear high 32-bits of previous address register
 | 
				
			||||||
 | 
					            MOV(32, R(ADDROFFS_REG), R(ADDROFFS_REG));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Clear low 32 bits of new address register
 | 
				
			||||||
 | 
					            MOV(32, R(RBX), R(RAX));
 | 
				
			||||||
 | 
					            XOR(64, R(RAX), R(RBX));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        OR(64, R(ADDROFFS_REG), R(RAX)); // Combine result
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_MOV(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_SLTI(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src2i, SRC2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    CMPSS(SRC1, R(SRC2), CMP_LT);
 | 
				
			||||||
 | 
					    ANDPS(SRC1, R(ONE));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_RCP(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // TODO(bunnei): RCPPS is a pretty rough approximation, this might cause problems if Pica
 | 
				
			||||||
 | 
					    // performs this operation more accurately. This should be checked on hardware.
 | 
				
			||||||
 | 
					    RCPPS(SRC1, R(SRC1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_RSQ(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // TODO(bunnei): RSQRTPS is a pretty rough approximation, this might cause problems if Pica
 | 
				
			||||||
 | 
					    // performs this operation more accurately. This should be checked on hardware.
 | 
				
			||||||
 | 
					    RSQRTPS(SRC1, R(SRC1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_NOP(Instruction instr) {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_END(Instruction instr) {
 | 
				
			||||||
 | 
					    ABI_PopAllCalleeSavedRegsAndAdjustStack();
 | 
				
			||||||
 | 
					    RET();
 | 
				
			||||||
 | 
					    done = true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_CALL(Instruction instr) {
 | 
				
			||||||
 | 
					    unsigned offset = instr.flow_control.dest_offset;
 | 
				
			||||||
 | 
					    while (offset < (instr.flow_control.dest_offset + instr.flow_control.num_instructions)) {
 | 
				
			||||||
 | 
					        Compile_NextInstr(&offset);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_CALLC(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_EvaluateCondition(instr);
 | 
				
			||||||
 | 
					    FixupBranch b = J_CC(CC_Z, true);
 | 
				
			||||||
 | 
					    Compile_CALL(instr);
 | 
				
			||||||
 | 
					    SetJumpTarget(b);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_CALLU(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_UniformCondition(instr);
 | 
				
			||||||
 | 
					    FixupBranch b = J_CC(CC_Z, true);
 | 
				
			||||||
 | 
					    Compile_CALL(instr);
 | 
				
			||||||
 | 
					    SetJumpTarget(b);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_CMP(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    static const u8 cmp[] = { CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_NLE, CMP_NLT };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (instr.common.compare_op.x == instr.common.compare_op.y) {
 | 
				
			||||||
 | 
					        // Compare X-component and Y-component together
 | 
				
			||||||
 | 
					        CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.x]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        MOVQ_xmm(R(COND0), SRC1);
 | 
				
			||||||
 | 
					        MOV(64, R(COND1), R(COND0));
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        // Compare X-component
 | 
				
			||||||
 | 
					        MOVAPS(SCRATCH, R(SRC1));
 | 
				
			||||||
 | 
					        CMPSS(SCRATCH, R(SRC2), cmp[instr.common.compare_op.x]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Compare Y-component
 | 
				
			||||||
 | 
					        CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.y]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        MOVQ_xmm(R(COND0), SCRATCH);
 | 
				
			||||||
 | 
					        MOVQ_xmm(R(COND1), SRC1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SHR(32, R(COND0), Imm8(31));
 | 
				
			||||||
 | 
					    SHR(64, R(COND1), Imm8(63));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_MAD(Instruction instr) {
 | 
				
			||||||
 | 
					    Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
 | 
				
			||||||
 | 
					        Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2);
 | 
				
			||||||
 | 
					        Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2);
 | 
				
			||||||
 | 
					        Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (Common::cpu_info.bFMA) {
 | 
				
			||||||
 | 
					        VFMADD213PS(SRC1, SRC2, R(SRC3));
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        MULPS(SRC1, R(SRC2));
 | 
				
			||||||
 | 
					        ADDPS(SRC1, R(SRC3));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_DestEnable(instr, SRC1);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_IF(Instruction instr) {
 | 
				
			||||||
 | 
					    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Evaluate the "IF" condition
 | 
				
			||||||
 | 
					    if (instr.opcode.Value() == OpCode::Id::IFU) {
 | 
				
			||||||
 | 
					        Compile_UniformCondition(instr);
 | 
				
			||||||
 | 
					    } else if (instr.opcode.Value() == OpCode::Id::IFC) {
 | 
				
			||||||
 | 
					        Compile_EvaluateCondition(instr);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    FixupBranch b = J_CC(CC_Z, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Compile the code that corresponds to the condition evaluating as true
 | 
				
			||||||
 | 
					    Compile_Block(instr.flow_control.dest_offset - 1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // If there isn't an "ELSE" condition, we are done here
 | 
				
			||||||
 | 
					    if (instr.flow_control.num_instructions == 0) {
 | 
				
			||||||
 | 
					        SetJumpTarget(b);
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    FixupBranch b2 = J(true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SetJumpTarget(b);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // This code corresponds to the "ELSE" condition
 | 
				
			||||||
 | 
					    // Comple the code that corresponds to the condition evaluating as false
 | 
				
			||||||
 | 
					    Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions - 1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SetJumpTarget(b2);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_LOOP(Instruction instr) {
 | 
				
			||||||
 | 
					    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported");
 | 
				
			||||||
 | 
					    ASSERT_MSG(!looping, "Nested loops not supported");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    looping = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    int offset = offsetof(decltype(g_state.vs.uniforms), i) + (instr.flow_control.int_uniform_id * sizeof(Math::Vec4<u8>));
 | 
				
			||||||
 | 
					    MOV(32, R(LOOPCOUNT), MDisp(UNIFORMS, offset));
 | 
				
			||||||
 | 
					    MOV(32, R(LOOPCOUNT_REG), R(LOOPCOUNT));
 | 
				
			||||||
 | 
					    SHR(32, R(LOOPCOUNT_REG), Imm8(8));
 | 
				
			||||||
 | 
					    AND(32, R(LOOPCOUNT_REG), Imm32(0xff)); // Y-component is the start
 | 
				
			||||||
 | 
					    MOV(32, R(LOOPINC), R(LOOPCOUNT));
 | 
				
			||||||
 | 
					    SHR(32, R(LOOPINC), Imm8(16));
 | 
				
			||||||
 | 
					    MOVZX(32, 8, LOOPINC, R(LOOPINC)); // Z-component is the incrementer
 | 
				
			||||||
 | 
					    MOVZX(32, 8, LOOPCOUNT, R(LOOPCOUNT)); // X-component is iteration count
 | 
				
			||||||
 | 
					    ADD(32, R(LOOPCOUNT), Imm8(1)); // Iteration count is X-component + 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    auto loop_start = GetCodePtr();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_Block(instr.flow_control.dest_offset);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ADD(32, R(LOOPCOUNT_REG), R(LOOPINC)); // Increment LOOPCOUNT_REG by Z-component
 | 
				
			||||||
 | 
					    SUB(32, R(LOOPCOUNT), Imm8(1)); // Increment loop count by 1
 | 
				
			||||||
 | 
					    J_CC(CC_NZ, loop_start); // Loop if not equal
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    looping = false;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_JMP(Instruction instr) {
 | 
				
			||||||
 | 
					    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (instr.opcode.Value() == OpCode::Id::JMPC)
 | 
				
			||||||
 | 
					        Compile_EvaluateCondition(instr);
 | 
				
			||||||
 | 
					    else if (instr.opcode.Value() == OpCode::Id::JMPU)
 | 
				
			||||||
 | 
					        Compile_UniformCondition(instr);
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        UNREACHABLE();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    FixupBranch b = J_CC(CC_NZ, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Compile_Block(instr.flow_control.dest_offset);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SetJumpTarget(b);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_Block(unsigned stop) {
 | 
				
			||||||
 | 
					    // Save current offset pointer
 | 
				
			||||||
 | 
					    unsigned* prev_offset_ptr = offset_ptr;
 | 
				
			||||||
 | 
					    unsigned offset = *prev_offset_ptr;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    while (offset <= stop)
 | 
				
			||||||
 | 
					        Compile_NextInstr(&offset);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Restore current offset pointer
 | 
				
			||||||
 | 
					    offset_ptr = prev_offset_ptr;
 | 
				
			||||||
 | 
					    *offset_ptr = offset;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void JitCompiler::Compile_NextInstr(unsigned* offset) {
 | 
				
			||||||
 | 
					    offset_ptr = offset;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Instruction instr = *(Instruction*)&g_state.vs.program_code[(*offset_ptr)++];
 | 
				
			||||||
 | 
					    OpCode::Id opcode = instr.opcode.Value();
 | 
				
			||||||
 | 
					    auto instr_func = instr_table[static_cast<unsigned>(opcode)];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (instr_func) {
 | 
				
			||||||
 | 
					        // JIT the instruction!
 | 
				
			||||||
 | 
					        ((*this).*instr_func)(instr);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        // Unhandled instruction
 | 
				
			||||||
 | 
					        LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", instr.opcode.Value(), instr.hex);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					CompiledShader* JitCompiler::Compile() {
 | 
				
			||||||
 | 
					    const u8* start = GetCodePtr();
 | 
				
			||||||
 | 
					    const auto& code = g_state.vs.program_code;
 | 
				
			||||||
 | 
					    unsigned offset = g_state.regs.vs.main_offset;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ABI_PushAllCalleeSavedRegsAndAdjustStack();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    MOV(PTRBITS, R(STATE), R(ABI_PARAM1));
 | 
				
			||||||
 | 
					    MOV(PTRBITS, R(UNIFORMS), ImmPtr(&g_state.vs.uniforms));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Zero address/loop  registers
 | 
				
			||||||
 | 
					    XOR(64, R(ADDROFFS_REG_0), R(ADDROFFS_REG_0));
 | 
				
			||||||
 | 
					    XOR(64, R(ADDROFFS_REG_1), R(ADDROFFS_REG_1));
 | 
				
			||||||
 | 
					    XOR(64, R(LOOPCOUNT_REG), R(LOOPCOUNT_REG));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Used to set a register to one
 | 
				
			||||||
 | 
					    static const __m128 one = { 1.f, 1.f, 1.f, 1.f };
 | 
				
			||||||
 | 
					    MOV(PTRBITS, R(RAX), ImmPtr(&one));
 | 
				
			||||||
 | 
					    MOVAPS(ONE, MDisp(RAX, 0));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Used to negate registers
 | 
				
			||||||
 | 
					    static const __m128 neg = { -0.f, -0.f, -0.f, -0.f };
 | 
				
			||||||
 | 
					    MOV(PTRBITS, R(RAX), ImmPtr(&neg));
 | 
				
			||||||
 | 
					    MOVAPS(NEGBIT, MDisp(RAX, 0));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    looping = false;
 | 
				
			||||||
 | 
					    done = false;
 | 
				
			||||||
 | 
					    while (offset < g_state.vs.program_code.size()) {
 | 
				
			||||||
 | 
					        Compile_NextInstr(&offset);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return (CompiledShader*)start;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Shader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Pica
 | 
				
			||||||
@ -23,6 +23,7 @@ EmuWindow*      g_emu_window    = nullptr;     ///< Frontend emulator window
 | 
				
			|||||||
RendererBase*   g_renderer      = nullptr;     ///< Renderer plugin
 | 
					RendererBase*   g_renderer      = nullptr;     ///< Renderer plugin
 | 
				
			||||||
 | 
					
 | 
				
			||||||
std::atomic<bool> g_hw_renderer_enabled;
 | 
					std::atomic<bool> g_hw_renderer_enabled;
 | 
				
			||||||
 | 
					std::atomic<bool> g_shader_jit_enabled;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Initialize the video core
 | 
					/// Initialize the video core
 | 
				
			||||||
void Init(EmuWindow* emu_window) {
 | 
					void Init(EmuWindow* emu_window) {
 | 
				
			||||||
 | 
				
			|||||||
@ -32,8 +32,9 @@ static const int kScreenBottomHeight    = 240;  ///< 3DS bottom screen height
 | 
				
			|||||||
extern RendererBase*   g_renderer;              ///< Renderer plugin
 | 
					extern RendererBase*   g_renderer;              ///< Renderer plugin
 | 
				
			||||||
extern EmuWindow*      g_emu_window;            ///< Emu window
 | 
					extern EmuWindow*      g_emu_window;            ///< Emu window
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// TODO: Wrap this in a user settings struct along with any other graphics settings (often set from qt ui)
 | 
					// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from qt ui)
 | 
				
			||||||
extern std::atomic<bool> g_hw_renderer_enabled;
 | 
					extern std::atomic<bool> g_hw_renderer_enabled;
 | 
				
			||||||
 | 
					extern std::atomic<bool> g_shader_jit_enabled;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Start the video core
 | 
					/// Start the video core
 | 
				
			||||||
void Start();
 | 
					void Start();
 | 
				
			||||||
 | 
				
			|||||||
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		Reference in New Issue
	
	Block a user