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	android: Don't reload log/system after loading firmware/backup
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				| @ -252,7 +252,7 @@ object NativeLibrary { | ||||
| 
 | ||||
|     external fun reloadKeys(): Boolean | ||||
| 
 | ||||
|     external fun initializeSystem() | ||||
|     external fun initializeSystem(reload: Boolean) | ||||
| 
 | ||||
|     external fun defaultCPUCore(): Int | ||||
| 
 | ||||
|  | ||||
| @ -403,7 +403,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { | ||||
|                     } else { | ||||
|                         firmwarePath.deleteRecursively() | ||||
|                         cacheFirmwareDir.copyRecursively(firmwarePath, true) | ||||
|                         NativeLibrary.initializeSystem() | ||||
|                         NativeLibrary.initializeSystem(true) | ||||
|                         getString(R.string.save_file_imported_success) | ||||
|                     } | ||||
|                 } catch (e: Exception) { | ||||
| @ -649,7 +649,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider { | ||||
|                 } | ||||
| 
 | ||||
|                 // Reinitialize relevant data | ||||
|                 NativeLibrary.initializeSystem() | ||||
|                 NativeLibrary.initializeSystem(true) | ||||
|                 gamesViewModel.reloadGames(false) | ||||
| 
 | ||||
|                 return@newInstance getString(R.string.user_data_import_success) | ||||
|  | ||||
| @ -15,7 +15,7 @@ object DirectoryInitialization { | ||||
|     fun start() { | ||||
|         if (!areDirectoriesReady) { | ||||
|             initializeInternalStorage() | ||||
|             NativeLibrary.initializeSystem() | ||||
|             NativeLibrary.initializeSystem(false) | ||||
|             areDirectoriesReady = true | ||||
|         } | ||||
|     } | ||||
|  | ||||
| @ -247,11 +247,13 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void EmulationSession::InitializeSystem() { | ||||
|     // Initialize logging system
 | ||||
|     Common::Log::Initialize(); | ||||
|     Common::Log::SetColorConsoleBackendEnabled(true); | ||||
|     Common::Log::Start(); | ||||
| void EmulationSession::InitializeSystem(bool reload) { | ||||
|     if (!reload) { | ||||
|         // Initialize logging system
 | ||||
|         Common::Log::Initialize(); | ||||
|         Common::Log::SetColorConsoleBackendEnabled(true); | ||||
|         Common::Log::Start(); | ||||
|     } | ||||
| 
 | ||||
|     // Initialize filesystem.
 | ||||
|     m_system.SetFilesystem(m_vfs); | ||||
| @ -667,12 +669,15 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz) { | ||||
| void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz, | ||||
|                                                             jboolean reload) { | ||||
|     // Create the default config.ini.
 | ||||
|     Config{}; | ||||
|     // Initialize the emulated system.
 | ||||
|     EmulationSession::GetInstance().System().Initialize(); | ||||
|     EmulationSession::GetInstance().InitializeSystem(); | ||||
|     if (!reload) { | ||||
|         EmulationSession::GetInstance().System().Initialize(); | ||||
|     } | ||||
|     EmulationSession::GetInstance().InitializeSystem(reload); | ||||
| } | ||||
| 
 | ||||
| jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) { | ||||
|  | ||||
| @ -43,7 +43,7 @@ public: | ||||
| 
 | ||||
|     const Core::PerfStatsResults& PerfStats() const; | ||||
|     void ConfigureFilesystemProvider(const std::string& filepath); | ||||
|     void InitializeSystem(); | ||||
|     void InitializeSystem(bool reload); | ||||
|     Core::SystemResultStatus InitializeEmulation(const std::string& filepath); | ||||
| 
 | ||||
|     bool IsHandheldOnly(); | ||||
|  | ||||
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