feat(TP3): add HTML and JavaScript files for a number guessing game application
All checks were successful
DEPLOY / deploy (push) Successful in 7s
All checks were successful
DEPLOY / deploy (push) Successful in 7s
- Create TP3.html to provide the game interface with two game modes. - Implement TP3.js to handle game logic, including number generation and user interactions.
This commit is contained in:
parent
9754be5c96
commit
e4d6f39880
33
TP3.html
Normal file
33
TP3.html
Normal file
@ -0,0 +1,33 @@
|
||||
<head>
|
||||
<meta name="Acceuil">
|
||||
<meta charset="UTF-8">
|
||||
<link rel="stylesheet" href="static/style.css">
|
||||
</head>
|
||||
<body>
|
||||
<div id="main">
|
||||
<div id="game_selection">
|
||||
<button type="" onclick="setup_game_one()">Game 1 : You guess</button>
|
||||
<button type="" onclick="setup_game_two()">Game 2 : The computer guesses</button>
|
||||
</div>
|
||||
<div id="game_one" class="hidden">
|
||||
<h3> Which number am i thinking about ? :)</h3>
|
||||
<p id="message1"></p>
|
||||
<input type="text" id="player_input" placeholder="type here">
|
||||
<button type="button" onclick="process_guess()" >Try guess</button>
|
||||
<button type="button" onclick="setup_game_one()">Retry game</button>
|
||||
<button type="button" onclick="back()">Back to game selection</button>
|
||||
</div>
|
||||
<div id="game_two" class="hidden">
|
||||
<h3> Which number are you thinking about ? :)</h3>
|
||||
<p id="message2">is it big placeholder</p>
|
||||
<button type="button" onclick="lower()">Lower</button>
|
||||
<button type="button" onclick="greater()">Greater</button>
|
||||
<button type="button" onclick="found()">Found</button>
|
||||
<button type="button" onclick="setup_game_two()">Retry game</button>
|
||||
<button type="button" onclick="back()">Back to game selection</button>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
|
||||
<script src="static/js/TP3.js" defer></script>
|
94
static/js/TP3.js
Normal file
94
static/js/TP3.js
Normal file
@ -0,0 +1,94 @@
|
||||
// bool if player/computer found the number
|
||||
var found;
|
||||
var numberToGuess;
|
||||
var guessedNumber;
|
||||
var minimum;
|
||||
var maximum;
|
||||
|
||||
|
||||
function hide(element){
|
||||
element.classList.add("hidden")
|
||||
}
|
||||
function unhide(element){
|
||||
element.classList.remove("hidden")
|
||||
}
|
||||
|
||||
|
||||
function showText(element, text){
|
||||
console.log(element);
|
||||
console.log(text);
|
||||
element.textContent = text;
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents a book.
|
||||
* @constructor
|
||||
* @param {string} title - The title of the book.
|
||||
* @param {string} author - The author of the book.
|
||||
*/
|
||||
function randint(min,max) {
|
||||
return Math.floor(Math.random() * (max - min + 1) + min);
|
||||
}
|
||||
|
||||
function back(){
|
||||
unhide(document.getElementById("game_selection"));
|
||||
hide(document.getElementById("game_one"));
|
||||
hide(document.getElementById("game_two"));
|
||||
}
|
||||
|
||||
|
||||
function setup_game_one(){
|
||||
hide(document.getElementById("game_selection"))
|
||||
unhide(document.getElementById("game_one"));
|
||||
numberToGuess = randint(1,100);
|
||||
console.log(numberToGuess)
|
||||
showText(document.getElementById("message1"),"")
|
||||
document.getElementById("player_input").value = "";
|
||||
}
|
||||
|
||||
function process_guess(){
|
||||
console.log("processing");
|
||||
let guessedNumber = parseInt(document.getElementById("player_input").value);
|
||||
let message_box = document.getElementById("message1");
|
||||
if (isNaN(guessedNumber)){
|
||||
showText(message_box,"Not a valid number, Try again");
|
||||
}
|
||||
if (guessedNumber > numberToGuess) {
|
||||
showText(message_box,"Nop, Too high, try again");
|
||||
}
|
||||
if (guessedNumber < numberToGuess) {
|
||||
showText(message_box,"Nop, Too low, try again");
|
||||
}
|
||||
if (guessedNumber === numberToGuess) {
|
||||
showText(message_box,"You found it well played");
|
||||
}
|
||||
console.log("done processing");
|
||||
}
|
||||
///
|
||||
function pick_number(smart=false){
|
||||
if(smart) return Math.floor((minimum+maximum)/2);
|
||||
return randint(minimum,maximum);
|
||||
}
|
||||
|
||||
function setup_game_two(){
|
||||
hide(document.getElementById("game_selection"))
|
||||
unhide(document.getElementById("game_two"));
|
||||
minimum = 1;
|
||||
maximum = 100;
|
||||
guessedNumber = pick_number()
|
||||
showText(document.getElementById("message2"),"is it "+guessedNumber+" ?")
|
||||
}
|
||||
|
||||
function lower(){
|
||||
maximum = guessedNumber - 1;
|
||||
guessedNumber = pick_number()
|
||||
showText(document.getElementById("message2"),"is it "+guessedNumber+" ?")
|
||||
}
|
||||
function greater(){
|
||||
minimum = guessedNumber + 1;
|
||||
guessedNumber = pick_number()
|
||||
showText(document.getElementById("message2"),"is it "+guessedNumber+" ?")
|
||||
}
|
||||
function found(){
|
||||
showText(document.getElementById("message2"),"yay i found it")
|
||||
}
|
Loading…
Reference in New Issue
Block a user