fix(TP4.js): update the pokemons array to include the correct Pokémon ID 380
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var pokemons = [6,26,260,282,297,360]
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var pokemons = [6,26,260,282,297,380]
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function chose_random_pokemon(){
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function chose_random_pokemon(){
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let randnum = Math.floor(Math.random() * pokemons.length);
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let randnum = Math.floor(Math.random() * pokemons.length);
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