SweetMacabreDream/Source/SURREALISMEditor.Target.cs

18 lines
364 B
C#

/*!
* @author SIMAILA Djalim
*/
using UnrealBuildTool;
using System.Collections.Generic;
public class SURREALISMEditorTarget : TargetRules
{
public SURREALISMEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V4;
ExtraModuleNames.AddRange( new string[] { "SURREALISM" } );
}
}