SweetMacabreDream/Source/SURREALISM.Target.cs

17 lines
454 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class SURREALISMTarget : TargetRules
{
public SURREALISMTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V4;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
ExtraModuleNames.AddRange( new string[] { "SURREALISM" } );
}
}