SuperSpaceInvaderTurboApoca.../headers/pixelManager/goodPixelManager.h
2022-01-10 16:01:32 +01:00

22 lines
371 B
C++

#ifndef GUARD_GOODPIXELMANAGER_H
#define GUARD_GOODPIXELMANAGER_H
#include "pixelManager/pixelManager.h"
class GoodPixelManager : public PixelManager{
void loadSprites(vector<Task>& tasks) override;
MySprite player;
MySprite invaderA;
MySprite invaderB;
MySprite invaderC;
MySprite missile;
MySprite torpedo;
public:
GoodPixelManager(MinGL& win);
};
#endif