22 lines
371 B
C++
22 lines
371 B
C++
#ifndef GUARD_GOODPIXELMANAGER_H
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#define GUARD_GOODPIXELMANAGER_H
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#include "pixelManager/pixelManager.h"
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class GoodPixelManager : public PixelManager{
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void loadSprites(vector<Task>& tasks) override;
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MySprite player;
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MySprite invaderA;
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MySprite invaderB;
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MySprite invaderC;
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MySprite missile;
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MySprite torpedo;
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public:
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GoodPixelManager(MinGL& win);
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};
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#endif
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