45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/*!
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*
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* @file configManagement.h
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* @author RUBINI Thomas
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* @author SIMAILA Djalim
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* @date January 2022
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* @version 1.0
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* @brief config parser
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*
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*/
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#ifndef SPACE_CONFIGMANAGEMENT_H
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#define SPACE_CONFIGMANAGEMENT_H
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#include<climits>
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/* This header will only be imported once, but Djalim told me he would hurt me
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* if I didn't move it into his own header file instead of the cpp file*/
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class ConfigBuilder{
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public:
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ConfigData collectedData;
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void parseFile(const string& fname);
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void readConfig();
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void dumpInternalValues() const;
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private:
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map<string, string> internalValues;
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const string& getString(const configKey& key, const string& def) const;
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const string& getString(const configKey& key) const;
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char getChar(const configKey& key, char def) const;
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char getChar(const configKey& key) const;
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int getInt(const configKey& key, int def, int min=INT_MIN, int max=INT_MAX) const;
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int getInt(const configKey& key) const;
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void getColor(const configKey& key, nsGraphics::RGBAcolor& color, const nsGraphics::RGBAcolor& def) const;
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void getColor(const configKey& key, nsGraphics::RGBAcolor& color) const;
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void getList(const configKey& key, vector<string>& vec) const;
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void readGrid(const configKey& baseKey);
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void readPlayer(const configKey& baseKey, PlayerDef&);
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void readInvaderType(const configKey& baseKey, InvaderTypeDef&);
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};
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#endif
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