SuperSpaceInvaderTurboApoca.../headers/pixelManager.h

25 lines
576 B
C++

#ifndef GUARD_DRAWENGINE
#define GUARD_DRAWENGINE
#include "mingl/mingl.h"
#include "mingl/shape/line.h"
#include "mingl/shape/triangle.h"
#include "mingl/shape/rectangle.h"
#include "mingl/shape/circle.h"
class PixelManager{
public:
MinGL window;
PixelManager();
void dessinerInvader1(const nsGraphics::Vec2D& baseVector);
void dessinerInvader2(const nsGraphics::Vec2D& baseVector);
void dessinerInvader3(const nsGraphics::Vec2D& baseVector);
unsigned showInitialMenu();
unsigned showDeathMenu();
unsigned getScreenHeight();
unsigned getScreenWidth();
};
#endif