#ifndef SPACE_STRUCTS_H #define SPACE_STRUCTS_H #include #include #include "position.h" // hardcoded values #define PLAYER_WINS 1 #define INVADERS_WINS 2 #define PLAYER_HEIGHT 100 #define PLAYER_HEIGHT 100 #define PROJ_LENGTH_FACTOR 2 using namespace std; typedef unsigned Alien; typedef vector aliensLine; typedef vector aliensGrid; typedef position missile; typedef position torpedo; // didn't want to use position because of the semantic with x and y bool lineCollideCheck(unsigned start1, unsigned end1, unsigned start2, unsigned end2); #endif