\doxysection{File List}
Here is a list of all files with brief descriptions\+:\begin{DoxyCompactList}
\item\contentsline{section}{build/\+CMake\+Files/3.\+22.\+1/\+Compiler\+Id\+C/\mbox{\hyperlink{_c_make_c_compiler_id_8c}{CMake\+CCompiler\+Id.\+c}} }{\pageref{_c_make_c_compiler_id_8c}}{}
\item\contentsline{section}{build/\+CMake\+Files/3.\+22.\+1/\+Compiler\+Id\+CXX/\mbox{\hyperlink{_c_make_c_x_x_compiler_id_8cpp}{CMake\+CXXCompiler\+Id.\+cpp}} }{\pageref{_c_make_c_x_x_compiler_id_8cpp}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{config_management_8cpp_8o_8d}{config\+Management.\+cpp.\+o.\+d}} }{\pageref{config_management_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{errors_8cpp_8o_8d}{errors.\+cpp.\+o.\+d}} }{\pageref{errors_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{invader_grids_8cpp_8o_8d}{invader\+Grids.\+cpp.\+o.\+d}} }{\pageref{invader_grids_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{main_8cpp_8o_8d}{main.\+cpp.\+o.\+d}} }{\pageref{main_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{my_sprite_8cpp_8o_8d}{my\+Sprite.\+cpp.\+o.\+d}} }{\pageref{my_sprite_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{player_8cpp_8o_8d}{player.\+cpp.\+o.\+d}} }{\pageref{player_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{projectiles_8cpp_8o_8d}{projectiles.\+cpp.\+o.\+d}} }{\pageref{projectiles_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{scores_manager_8cpp_8o_8d}{scores\+Manager.\+cpp.\+o.\+d}} }{\pageref{scores_manager_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/\mbox{\hyperlink{utils_8cpp_8o_8d}{utils.\+cpp.\+o.\+d}} }{\pageref{utils_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/game/\mbox{\hyperlink{display_8cpp_8o_8d}{display.\+cpp.\+o.\+d}} }{\pageref{display_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/game/\mbox{\hyperlink{game_basics_8cpp_8o_8d}{game\+Basics.\+cpp.\+o.\+d}} }{\pageref{game_basics_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/game/\mbox{\hyperlink{game_managers_8cpp_8o_8d}{game\+Managers.\+cpp.\+o.\+d}} }{\pageref{game_managers_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/game/\mbox{\hyperlink{god_manager_8cpp_8o_8d}{god\+Manager.\+cpp.\+o.\+d}} }{\pageref{god_manager_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/pixel\+Manager/\mbox{\hyperlink{draw_entities_8cpp_8o_8d}{draw\+Entities.\+cpp.\+o.\+d}} }{\pageref{draw_entities_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/pixel\+Manager/\mbox{\hyperlink{draw_menus_8cpp_8o_8d}{draw\+Menus.\+cpp.\+o.\+d}} }{\pageref{draw_menus_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/pixel\+Manager/\mbox{\hyperlink{good_pixel_manager_8cpp_8o_8d}{good\+Pixel\+Manager.\+cpp.\+o.\+d}} }{\pageref{good_pixel_manager_8cpp_8o_8d}}{}
\item\contentsline{section}{build/\+CMake\+Files/\+Space.\+dir/src/pixel\+Manager/\mbox{\hyperlink{pixel_manager_8cpp_8o_8d}{pixel\+Manager.\+cpp.\+o.\+d}} }{\pageref{pixel_manager_8cpp_8o_8d}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{config_data_8h}{config\+Data.\+h}} \\*Configuration file data storage }{\pageref{config_data_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{config_management_8h}{config\+Management.\+h}} \\*Config parser }{\pageref{config_management_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{errors_8h}{errors.\+h}} }{\pageref{errors_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{game_8h}{game.\+h}} \\*Full game logic and display management }{\pageref{game_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{god_8h}{god.\+h}} \\*Special entity known as \char`\"{}\+God\char`\"{} ~\newline
 }{\pageref{god_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{invader_def_8h}{invader\+Def.\+h}} \\*Invader type deffinition and related data ~\newline
 }{\pageref{invader_def_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{invaders_grid_8h}{invaders\+Grid.\+h}} }{\pageref{invaders_grid_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{menu_8h}{menu.\+h}} \\*Simple menu backend implementation }{\pageref{menu_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{my_sprite_8h}{my\+Sprite.\+h}} }{\pageref{my_sprite_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{player_8h}{player.\+h}} \\*\mbox{\hyperlink{struct_player}{Player}} data storage }{\pageref{player_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{player_def_8h}{player\+Def.\+h}} \\*\mbox{\hyperlink{struct_player}{Player}} key configuration }{\pageref{player_def_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{play_mode_8h}{play\+Mode.\+h}} \\*\mbox{\hyperlink{class_game}{Game}} mode options }{\pageref{play_mode_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{projectiles_8h}{projectiles.\+h}} \\*Projectiles data storage }{\pageref{projectiles_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{scores_manager_8h}{scores\+Manager.\+h}} \\*Score file manager }{\pageref{scores_manager_8h}}{}
\item\contentsline{section}{headers/\mbox{\hyperlink{utils_8h}{utils.\+h}} \\*Utilies for the game }{\pageref{utils_8h}}{}
\item\contentsline{section}{headers/pixel\+Manager/\mbox{\hyperlink{good_pixel_manager_8h}{good\+Pixel\+Manager.\+h}} }{\pageref{good_pixel_manager_8h}}{}
\item\contentsline{section}{headers/pixel\+Manager/\mbox{\hyperlink{pixel_manager_8h}{pixel\+Manager.\+h}} \\*Manager }{\pageref{pixel_manager_8h}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{config_management_8cpp}{config\+Management.\+cpp}} \\*Config parser }{\pageref{config_management_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{errors_8cpp}{errors.\+cpp}} }{\pageref{errors_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{invader_grids_8cpp}{invader\+Grids.\+cpp}} }{\pageref{invader_grids_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{main_8cpp}{main.\+cpp}} \\*Main }{\pageref{main_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{my_sprite_8cpp}{my\+Sprite.\+cpp}} }{\pageref{my_sprite_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{player_8cpp}{player.\+cpp}} }{\pageref{player_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{projectiles_8cpp}{projectiles.\+cpp}} \\*Projectiles data storage }{\pageref{projectiles_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{scores_manager_8cpp}{scores\+Manager.\+cpp}} }{\pageref{scores_manager_8cpp}}{}
\item\contentsline{section}{src/\mbox{\hyperlink{utils_8cpp}{utils.\+cpp}} }{\pageref{utils_8cpp}}{}
\item\contentsline{section}{src/game/\mbox{\hyperlink{display_8cpp}{display.\+cpp}} \\*\mbox{\hyperlink{class_game}{Game}} display }{\pageref{display_8cpp}}{}
\item\contentsline{section}{src/game/\mbox{\hyperlink{game_basics_8cpp}{game\+Basics.\+cpp}} \\*\mbox{\hyperlink{class_game}{Game}} basic mechanisms }{\pageref{game_basics_8cpp}}{}
\item\contentsline{section}{src/game/\mbox{\hyperlink{game_managers_8cpp}{game\+Managers.\+cpp}} }{\pageref{game_managers_8cpp}}{}
\item\contentsline{section}{src/game/\mbox{\hyperlink{god_manager_8cpp}{god\+Manager.\+cpp}} }{\pageref{god_manager_8cpp}}{}
\item\contentsline{section}{src/pixel\+Manager/\mbox{\hyperlink{draw_entities_8cpp}{draw\+Entities.\+cpp}} }{\pageref{draw_entities_8cpp}}{}
\item\contentsline{section}{src/pixel\+Manager/\mbox{\hyperlink{draw_menus_8cpp}{draw\+Menus.\+cpp}} }{\pageref{draw_menus_8cpp}}{}
\item\contentsline{section}{src/pixel\+Manager/\mbox{\hyperlink{good_pixel_manager_8cpp}{good\+Pixel\+Manager.\+cpp}} }{\pageref{good_pixel_manager_8cpp}}{}
\item\contentsline{section}{src/pixel\+Manager/\mbox{\hyperlink{pixel_manager_8cpp}{pixel\+Manager.\+cpp}} }{\pageref{pixel_manager_8cpp}}{}
\end{DoxyCompactList}
